# Natural Language Interactions in Autonomous Vehicles: Intent Detection and Slot Filling from Passenger Utterances

arXiv: https://arxiv.org/abs/1904.10500 · HTML: https://mlsanity.com/paper/1904.10500/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 23 Apr 2019.

## Built on by (most cited first, 8 of 8)

- [Data Augmentation with Paraphrase Generation and Entity Extraction for Multimodal Dialogue System](https://mlsanity.com/paper/2205.04006/) (2022)
- [Artificial Intelligence Methods in In-Cabin Use Cases: A Survey](https://mlsanity.com/paper/2101.02082/) (2021)
- [NLU for Game-based Learning in Real: Initial Evaluations](https://mlsanity.com/paper/2205.13754/) (2022)
- [End-to-End Evaluation of a Spoken Dialogue System for Learning Basic Mathematics](https://mlsanity.com/paper/2211.03511/) (2022)
- [A survey of joint intent detection and slot-filling models in natural language understanding](https://mlsanity.com/paper/2101.08091/) (2021)
- [Spoken Language Understanding for Conversational AI: Recent Advances and Future Direction](https://mlsanity.com/paper/2212.10728/) (2022)
- [Inspecting Spoken Language Understanding from Kids for Basic Math Learning at Home](https://mlsanity.com/paper/2306.00482/) (2023)
- [Open-Ended Instruction Realization with LLM-Enabled Multi-Planner Scheduling in Autonomous Vehicles](https://mlsanity.com/paper/2604.08031/) (2026)

## Abstract (arXiv)

Understanding passenger intents and extracting relevant slots are important building blocks towards developing contextual dialogue systems for natural interactions in autonomous vehicles (AV). In this work, we explored AMIE (Automated-vehicle Multi-modal In-cabin Experience), the in-cabin agent responsible for handling certain passenger-vehicle interactions. When the passengers give instructions to AMIE, the agent should parse such commands properly and trigger the appropriate functionality of the AV system. In our current explorations, we focused on AMIE scenarios describing usages around setting or changing the destination and route, updating driving behavior or speed, finishing the trip and other use-cases to support various natural commands. We collected a multi-modal in-cabin dataset with multi-turn dialogues between the passengers and AMIE using a Wizard-of-Oz scheme via a realistic scavenger hunt game activity. After exploring various recent Recurrent Neural Networks (RNN) based techniques, we introduced our own hierarchical joint models to recognize passenger intents along with relevant slots associated with the action to be performed in AV scenarios. Our experimental results outperformed certain competitive baselines and achieved overall F1 scores of 0.91 for utterance-level intent detection and 0.96 for slot filling tasks. In addition, we conducted initial speech-to-text explorations by comparing intent/slot models trained and tested on human transcriptions versus noisy Automatic Speech Recognition (ASR) outputs. Finally, we compared the results with single passenger rides versus the rides with multiple passengers.
