# Fast User-Guided Video Object Segmentation by Interaction-and-Propagation Networks

arXiv: https://arxiv.org/abs/1904.09791 · HTML: https://mlsanity.com/paper/1904.09791/

## Key facts

- Cited by 33 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Apr 2019.

## Built on by (most cited first, 30 of 33)

- [MOSE: A New Dataset for Video Object Segmentation in Complex Scenes](https://mlsanity.com/paper/2302.01872/) (2023)
- [Associating Objects with Transformers for Video Object Segmentation](https://mlsanity.com/paper/2106.02638/) (2021)
- [A Survey of Human-in-the-loop for Machine Learning](https://mlsanity.com/paper/2108.00941/) (2021)
- [A Survey on Deep Learning Technique for Video Segmentation](https://mlsanity.com/paper/2107.01153/) (2021)
- [Modular Interactive Video Object Segmentation: Interaction-to-Mask, Propagation and Difference-Aware Fusion](https://mlsanity.com/paper/2103.07941/) (2021)
- [Efficient Regional Memory Network for Video Object Segmentation](https://mlsanity.com/paper/2103.12934/) (2021)
- [Segment Anything Meets Point Tracking](https://mlsanity.com/paper/2307.01197/) (2023)
- [MOSEv2: A More Challenging Dataset for Video Object Segmentation in Complex Scenes](https://mlsanity.com/paper/2508.05630/) (2025)
- [XMem++: Production-level Video Segmentation From Few Annotated Frames](https://mlsanity.com/paper/2307.15958/) (2023)
- [LVOS: A Benchmark for Large-scale Long-term Video Object Segmentation](https://mlsanity.com/paper/2404.19326/) (2024)
- [Active Boundary Loss for Semantic Segmentation](https://mlsanity.com/paper/2102.02696/) (2021)
- [Hierarchical Feature Alignment Network for Unsupervised Video Object Segmentation](https://mlsanity.com/paper/2207.08485/) (2022)
- [iSegFormer: Interactive Segmentation via Transformers with Application to 3D Knee MR Images](https://mlsanity.com/paper/2112.11325/) (2021)
- [Attention-guided Temporally Coherent Video Object Matting](https://mlsanity.com/paper/2105.11427/) (2021)
- [Guided Interactive Video Object Segmentation Using Reliability-Based Attention Maps](https://mlsanity.com/paper/2104.10386/) (2021)
- [Learning to Recommend Frame for Interactive Video Object Segmentation in the Wild](https://mlsanity.com/paper/2103.10391/) (2021)
- [ScribbleSeg: Scribble-based Interactive Image Segmentation](https://mlsanity.com/paper/2303.11320/) (2023)
- [VideoClick: Video Object Segmentation with a Single Click](https://mlsanity.com/paper/2101.06545/) (2021)
- [Transformer based Pluralistic Image Completion with Reduced Information Loss](https://mlsanity.com/paper/2404.00513/) (2024)
- [Revisiting Click-based Interactive Video Object Segmentation](https://mlsanity.com/paper/2203.01784/) (2022)
- [Fast Interactive Video Object Segmentation with Graph Neural Networks](https://mlsanity.com/paper/2103.03821/) (2021)
- [Deep video representation learning: a survey](https://mlsanity.com/paper/2405.06574/) (2024)
- [Strike the Balance: On-the-Fly Uncertainty based User Interactions for Long-Term Video Object Segmentation](https://mlsanity.com/paper/2408.00169/) (2024)
- [Generalizing Interactive Backpropagating Refinement for Dense Prediction](https://mlsanity.com/paper/2112.10969/) (2021)
- [Training-Free Robust Interactive Video Object Segmentation](https://mlsanity.com/paper/2406.05485/) (2024)
- [IDPro: Flexible Interactive Video Object Segmentation by ID-queried Concurrent Propagation](https://mlsanity.com/paper/2401.12480/) (2024)
- [ClickVOS: Click Video Object Segmentation](https://mlsanity.com/paper/2403.06130/) (2024)
- [Attention based Memory video portrait matting](https://mlsanity.com/paper/2203.06890/) (2022)
- [Adaptive Memory Management for Video Object Segmentation](https://mlsanity.com/paper/2204.06626/) (2022)
- [Reliability-Hierarchical Memory Network for Scribble-Supervised Video Object Segmentation](https://mlsanity.com/paper/2303.14384/) (2023)

## Abstract (arXiv)

We present a deep learning method for the interactive video object segmentation. Our method is built upon two core operations, interaction and propagation, and each operation is conducted by Convolutional Neural Networks. The two networks are connected both internally and externally so that the networks are trained jointly and interact with each other to solve the complex video object segmentation problem. We propose a new multi-round training scheme for the interactive video object segmentation so that the networks can learn how to understand the user's intention and update incorrect estimations during the training. At the testing time, our method produces high-quality results and also runs fast enough to work with users interactively. We evaluated the proposed method quantitatively on the interactive track benchmark at the DAVIS Challenge 2018. We outperformed other competing methods by a significant margin in both the speed and the accuracy. We also demonstrated that our method works well with real user interactions.
