# Gaze Training by Modulated Dropout Improves Imitation Learning

arXiv: https://arxiv.org/abs/1904.08377 · HTML: https://mlsanity.com/paper/1904.08377/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in Imitation and offline RL for driving, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 20 of its 34 references that are in the map.
- First posted on arXiv 17 Apr 2019.

## Placed in

- Offline RL and imitation learning from data / [Imitation and offline RL for driving](https://mlsanity.com/offlinerl/imitation-and-offline-rl-for-driving/)

## Builds on (most cited first, 20 of 20)

- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://mlsanity.com/paper/1506.02142/) (2015)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?](https://mlsanity.com/paper/1703.04977/) (2017)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [End-to-end Driving via Conditional Imitation Learning](https://mlsanity.com/paper/1710.02410/) (2017)
- [Aleatoric uncertainty estimation with test-time augmentation for medical image segmentation with convolutional neural networks](https://mlsanity.com/paper/1807.07356/) (2018)
- [DeepDriving: Learning Affordance for Direct Perception in Autonomous Driving](https://mlsanity.com/paper/1505.00256/) (2015)
- [Bayesian SegNet: Model Uncertainty in Deep Convolutional Encoder-Decoder Architectures for Scene Understanding](https://mlsanity.com/paper/1511.02680/) (2015)
- [What do different evaluation metrics tell us about saliency models?](https://mlsanity.com/paper/1604.03605/) (2016)
- [End-to-end Learning of Driving Models from Large-scale Video Datasets](https://mlsanity.com/paper/1612.01079/) (2016)
- [Modelling Uncertainty in Deep Learning for Camera Relocalization](https://mlsanity.com/paper/1509.05909/) (2015)
- [CIRL: Controllable Imitative Reinforcement Learning for Vision-based Self-driving](https://mlsanity.com/paper/1807.03776/) (2018)
- [Query-Efficient Imitation Learning for End-to-End Autonomous Driving](https://mlsanity.com/paper/1605.06450/) (2016)
- [Towards Safe Autonomous Driving: Capture Uncertainty in the Deep Neural Network For Lidar 3D Vehicle Detection](https://mlsanity.com/paper/1804.05132/) (2018)
- [Virtual to Real Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1704.03952/) (2017)
- [Predicting the Driver's Focus of Attention: the DR(eye)VE Project](https://mlsanity.com/paper/1705.03854/) (2017)
- [VR-Goggles for Robots: Real-to-sim Domain Adaptation for Visual Control](https://mlsanity.com/paper/1802.00265/) (2018)
- [AGIL: Learning Attention from Human for Visuomotor Tasks](https://mlsanity.com/paper/1806.03960/) (2018)
- [Real-Time Workload Classification during Driving using HyperNetworks](https://mlsanity.com/paper/1810.03145/) (2018)

## Built on by (most cited first, 10 of 10)

- [Recent Advances in Leveraging Human Guidance for Sequential Decision-Making Tasks](https://mlsanity.com/paper/2107.05825/) (2021)
- [AVGCN: Trajectory Prediction using Graph Convolutional Networks Guided by Human Attention](https://mlsanity.com/paper/2101.05682/) (2021)
- [Efficiently Guiding Imitation Learning Agents with Human Gaze](https://mlsanity.com/paper/2002.12500/) (2020)
- [Selective Eye-gaze Augmentation To Enhance Imitation Learning In Atari Games](https://mlsanity.com/paper/2012.03145/) (2020)
- [Imitation Learning with Human Eye Gaze via Multi-Objective Prediction](https://mlsanity.com/paper/2102.13008/) (2021)
- [Design Strategy Network: A deep hierarchical framework to represent generative design strategies in complex action spaces](https://mlsanity.com/paper/2110.03760/) (2021)
- [AutoFocus-IL: VLM-based Saliency Maps for Data-Efficient Visual Imitation Learning without Extra Human Annotations](https://mlsanity.com/paper/2511.18617/) (2025)
- [GABRIL: Gaze-Based Regularization for Mitigating Causal Confusion in Imitation Learning](https://mlsanity.com/paper/2507.19647/) (2025)
- [AEGIS: Human Attention-based Explainable Guidance for Intelligent Vehicle Systems](https://mlsanity.com/paper/2504.05950/) (2025)
- [Neurosymbolic Imitation Learning with Human Guidance: A Privileged Information Approach](https://mlsanity.com/paper/2605.07166/) (2026)

## Abstract (arXiv)

Imitation learning by behavioral cloning is a prevalent method that has achieved some success in vision-based autonomous driving. The basic idea behind behavioral cloning is to have the neural network learn from observing a human expert's behavior. Typically, a convolutional neural network learns to predict the steering commands from raw driver-view images by mimicking the behaviors of human drivers. However, there are other cues, such as gaze behavior, available from human drivers that have yet to be exploited. Previous researches have shown that novice human learners can benefit from observing experts' gaze patterns. We present here that deep neural networks can also profit from this. We propose a method, gaze-modulated dropout, for integrating this gaze information into a deep driving network implicitly rather than as an additional input. Our experimental results demonstrate that gaze-modulated dropout enhances the generalization capability of the network to unseen scenes. Prediction error in steering commands is reduced by 23.5% compared to uniform dropout. Running closed loop in the simulator, the gaze-modulated dropout net increased the average distance travelled between infractions by 58.5%. Consistent with these results, the gaze-modulated dropout net shows lower model uncertainty.
