# Learning Probabilistic Multi-Modal Actor Models for Vision-Based Robotic Grasping

arXiv: https://arxiv.org/abs/1904.07319 · HTML: https://mlsanity.com/paper/1904.07319/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Apr 2019.

## Built on by (most cited first, 5 of 5)

- [Deep Generative Models in Robotics: A Survey on Learning from Multimodal Demonstrations](https://mlsanity.com/paper/2408.04380/) (2024)
- [Adversarial Mixture Density Networks: Learning to Drive Safely from Collision Data](https://mlsanity.com/paper/2107.04485/) (2021)
- [FFHFlow: Diverse and Uncertainty-Aware Dexterous Grasp Generation via Flow Variational Inference](https://mlsanity.com/paper/2407.15161/) (2024)
- [Mitigating Suboptimality of Deterministic Policy Gradients in Complex Q-functions](https://mlsanity.com/paper/2410.11833/) (2024)
- [Actor-Free Continuous Control via Structurally Maximizable Q-Functions](https://mlsanity.com/paper/2510.18828/) (2025)

## Abstract (arXiv)

Many previous works approach vision-based robotic grasping by training a value network that evaluates grasp proposals. These approaches require an optimization process at run-time to infer the best action from the value network. As a result, the inference time grows exponentially as the dimension of action space increases. We propose an alternative method, by directly training a neural density model to approximate the conditional distribution of successful grasp poses from the input images. We construct a neural network that combines Gaussian mixture and normalizing flows, which is able to represent multi-modal, complex probability distributions. We demonstrate on both simulation and real robot that the proposed actor model achieves similar performance compared to the value network using the Cross-Entropy Method (CEM) for inference, on top-down grasping with a 4 dimensional action space. Our actor model reduces the inference time by 3 times compared to the state-of-the-art CEM method. We believe that actor models will play an important role when scaling up these approaches to higher dimensional action spaces.
