# Game-Theoretic Modeling of Multi-Vehicle Interactions at Uncontrolled Intersections

arXiv: https://arxiv.org/abs/1904.05423 · HTML: https://mlsanity.com/paper/1904.05423/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Apr 2019.

## Built on by (most cited first, 11 of 11)

- [Autonomous Driving Strategies at Intersections: Scenarios, State-of-the-Art, and Future Outlooks](https://mlsanity.com/paper/2106.13052/) (2021)
- [Autonomous Driving at Unsignalized Intersections: A Review of Decision-Making Challenges and Reinforcement Learning-Based Solutions](https://mlsanity.com/paper/2409.13144/) (2024)
- [IR-STP: Enhancing Autonomous Driving with Interaction Reasoning in Spatio-Temporal Planning](https://mlsanity.com/paper/2311.02850/) (2023)
- [Game-Theoretic Modeling of Vehicle Unprotected Left Turns Considering Drivers' Bounded Rationality](https://mlsanity.com/paper/2507.03002/) (2025)
- [An Evolving Scenario Generation Method based on Dual-modal Driver Model Trained by Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2508.02027/) (2025)
- [VLM as Strategist: Adaptive Generation of Safety-critical Testing Scenarios via Guided Diffusion](https://mlsanity.com/paper/2512.02844/) (2025)
- [Driving is a Game: Combining Planning and Prediction with Bayesian Iterative Best Response](https://mlsanity.com/paper/2512.03936/) (2025)
- [Energy-Efficient Autonomous Driving Using Cognitive Driver Behavioral Models and Reinforcement Learning](https://mlsanity.com/paper/2111.13966/) (2021)
- [Modeling Human Driver Interactions Using an Infinite Policy Space Through Gaussian Processes](https://mlsanity.com/paper/2201.01733/) (2022)
- [Foundation Models for Rapid Autonomy Validation](https://mlsanity.com/paper/2411.03328/) (2024)
- [TSC: Topology-Conditioned Stackelberg Coordination for Multi-Agent Reinforcement Learning in Interactive Driving](https://mlsanity.com/paper/2602.23896/) (2026)

## Abstract (arXiv)

Motivated by the need to develop simulation tools for verification and validation of autonomous driving systems operating in traffic consisting of both autonomous and human-driven vehicles, we propose a framework for modeling vehicle interactions at uncontrolled intersections. The proposed interaction modeling approach is based on game theory with multiple concurrent leader-follower pairs, and accounts for common traffic rules. We parameterize the intersection layouts and geometries to model uncontrolled intersections with various configurations, and apply the proposed approach to model the interactive behavior of vehicles at these intersections. Based on simulation results in various traffic scenarios, we show that the model exhibits reasonable behavior expected in traffic, including the capability of reproducing scenarios extracted from real-world traffic data and reasonable performance in resolving traffic conflicts. The model is further validated based on the level-of-service traffic quality rating system and demonstrates manageable computational complexity compared to traditional multi-player game-theoretic models.
