# Next-Active-Object prediction from Egocentric Videos

arXiv: https://arxiv.org/abs/1904.05250 · HTML: https://mlsanity.com/paper/1904.05250/

## Key facts

- Cited by 55 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 10 Apr 2019.

## Built on by (most cited first, 30 of 55)

- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Affordances from Human Videos as a Versatile Representation for Robotics](https://mlsanity.com/paper/2304.08488/) (2023)
- [Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos](https://mlsanity.com/paper/2204.01696/) (2022)
- [Ego-Exo: Transferring Visual Representations from Third-person to First-person Videos](https://mlsanity.com/paper/2104.07905/) (2021)
- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [EgoPlan-Bench: Benchmarking Multimodal Large Language Models for Human-Level Planning](https://mlsanity.com/paper/2312.06722/) (2023)
- [Forecasting Action through Contact Representations from First Person Video](https://mlsanity.com/paper/2102.00649/) (2021)
- [HRP: Human Affordances for Robotic Pre-Training](https://mlsanity.com/paper/2407.18911/) (2024)
- [Anticipative Feature Fusion Transformer for Multi-Modal Action Anticipation](https://mlsanity.com/paper/2210.12649/) (2022)
- [Learning to Anticipate Egocentric Actions by Imagination](https://mlsanity.com/paper/2101.04924/) (2021)
- [Predicting the Future from First Person (Egocentric) Vision: A Survey](https://mlsanity.com/paper/2107.13411/) (2021)
- [MECCANO: A Multimodal Egocentric Dataset for Humans Behavior Understanding in the Industrial-like Domain](https://mlsanity.com/paper/2209.08691/) (2022)
- [Affordance Grounding from Demonstration Video to Target Image](https://mlsanity.com/paper/2303.14644/) (2023)
- [Self-Regulated Learning for Egocentric Video Activity Anticipation](https://mlsanity.com/paper/2111.11631/) (2021)
- [Pretrained Language Models as Visual Planners for Human Assistance](https://mlsanity.com/paper/2304.09179/) (2023)
- [Visual Object Tracking in First Person Vision](https://mlsanity.com/paper/2209.13502/) (2022)
- [StillFast: An End-to-End Approach for Short-Term Object Interaction Anticipation](https://mlsanity.com/paper/2304.03959/) (2023)
- [Is First Person Vision Challenging for Object Tracking?](https://mlsanity.com/paper/2108.13665/) (2021)
- [Summarize the Past to Predict the Future: Natural Language Descriptions of Context Boost Multimodal Object Interaction Anticipation](https://mlsanity.com/paper/2301.09209/) (2023)
- [SlowFast Rolling-Unrolling LSTMs for Action Anticipation in Egocentric Videos](https://mlsanity.com/paper/2109.00829/) (2021)
- [VideoLLaMB: Long Streaming Video Understanding with Recurrent Memory Bridges](https://mlsanity.com/paper/2409.01071/) (2024)
- [Multi-label affordance mapping from egocentric vision](https://mlsanity.com/paper/2309.02120/) (2023)
- [MADiff: Motion-Aware Mamba Diffusion Models for Hand Trajectory Prediction on Egocentric Videos](https://mlsanity.com/paper/2409.02638/) (2024)
- [Shaping embodied agent behavior with activity-context priors from egocentric video](https://mlsanity.com/paper/2110.07692/) (2021)
- [Leveraging Next-Active Objects for Context-Aware Anticipation in Egocentric Videos](https://mlsanity.com/paper/2308.08303/) (2023)
- [Cross-view Action Recognition Understanding From Exocentric to Egocentric Perspective](https://mlsanity.com/paper/2305.15699/) (2023)
- [AFF-ttention! Affordances and Attention models for Short-Term Object Interaction Anticipation](https://mlsanity.com/paper/2406.01194/) (2024)
- [Egocentric Human-Object Interaction Detection Exploiting Synthetic Data](https://mlsanity.com/paper/2204.07061/) (2022)
- [ENIGMA-51: Towards a Fine-Grained Understanding of Human-Object Interactions in Industrial Scenarios](https://mlsanity.com/paper/2309.14809/) (2023)
- [A Survey on Deep Learning Techniques for Action Anticipation](https://mlsanity.com/paper/2309.17257/) (2023)

## Abstract (arXiv)

Although First Person Vision systems can sense the environment from the user's perspective, they are generally unable to predict his intentions and goals. Since human activities can be decomposed in terms of atomic actions and interactions with objects, intelligent wearable systems would benefit from the ability to anticipate user-object interactions. Even if this task is not trivial, the First Person Vision paradigm can provide important cues to address this challenge. We propose to exploit the dynamics of the scene to recognize next-active-objects before an object interaction begins. We train a classifier to discriminate trajectories leading to an object activation from all others and forecast next-active-objects by analyzing fixed-length trajectory segments within a temporal sliding window. The proposed method compares favorably with respect to several baselines on the Activity of Daily Living (ADL) egocentric dataset comprising 10 hours of videos acquired by 20 subjects while performing unconstrained interactions with several objects.
