# Semantic Graph Convolutional Networks for 3D Human Pose Regression

arXiv: https://arxiv.org/abs/1904.03345 · HTML: https://mlsanity.com/paper/1904.03345/

## Key facts

- Cited by 204 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 6 Apr 2019.

## Built on by (most cited first, 30 of 204)

- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [BernNet: Learning Arbitrary Graph Spectral Filters via Bernstein Approximation](https://mlsanity.com/paper/2106.10994/) (2021)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [Collaborative Regression of Expressive Bodies using Moderation](https://mlsanity.com/paper/2105.05301/) (2021)
- [Human Pose Regression with Residual Log-likelihood Estimation](https://mlsanity.com/paper/2107.11291/) (2021)
- [HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modeling](https://mlsanity.com/paper/2204.13686/) (2022)
- [DiffPose: Toward More Reliable 3D Pose Estimation](https://mlsanity.com/paper/2211.16940/) (2022)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.14304/) (2021)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [Convolutional Neural Networks on Graphs with Chebyshev Approximation, Revisited](https://mlsanity.com/paper/2202.03580/) (2022)
- [Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flows](https://mlsanity.com/paper/2107.13788/) (2021)
- [P-STMO: Pre-Trained Spatial Temporal Many-to-One Model for 3D Human Pose Estimation](https://mlsanity.com/paper/2203.07628/) (2022)
- [Graph-Based Deep Learning for Medical Diagnosis and Analysis: Past, Present and Future](https://mlsanity.com/paper/2105.13137/) (2021)
- [DiffPose: Multi-hypothesis Human Pose Estimation using Diffusion models](https://mlsanity.com/paper/2211.16487/) (2022)
- [SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videos](https://mlsanity.com/paper/2112.13715/) (2021)
- [MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network](https://mlsanity.com/paper/2310.16288/) (2023)
- [Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation](https://mlsanity.com/paper/2108.07181/) (2021)
- [GFPose: Learning 3D Human Pose Prior with Gradient Fields](https://mlsanity.com/paper/2212.08641/) (2022)
- [TRiPOD: Human Trajectory and Pose Dynamics Forecasting in the Wild](https://mlsanity.com/paper/2104.04029/) (2021)
- [Conditional Directed Graph Convolution for 3D Human Pose Estimation](https://mlsanity.com/paper/2107.07797/) (2021)
- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/2307.05853/) (2023)
- [Human Pose as Compositional Tokens](https://mlsanity.com/paper/2303.11638/) (2023)
- [Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mamba](https://mlsanity.com/paper/2407.09646/) (2024)
- [Graph-Based 3D Multi-Person Pose Estimation Using Multi-View Images](https://mlsanity.com/paper/2109.05885/) (2021)
- [Context Modeling in 3D Human Pose Estimation: A Unified Perspective](https://mlsanity.com/paper/2103.15507/) (2021)
- [Graph-based Spatial Transformer with Memory Replay for Multi-future Pedestrian Trajectory Prediction](https://mlsanity.com/paper/2206.05712/) (2022)
- [KTPFormer: Kinematics and Trajectory Prior Knowledge-Enhanced Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2404.00658/) (2024)
- [HuPR: A Benchmark for Human Pose Estimation Using Millimeter Wave Radar](https://mlsanity.com/paper/2210.12564/) (2022)

## Abstract (arXiv)

In this paper, we study the problem of learning Graph Convolutional Networks (GCNs) for regression. Current architectures of GCNs are limited to the small receptive field of convolution filters and shared transformation matrix for each node. To address these limitations, we propose Semantic Graph Convolutional Networks (SemGCN), a novel neural network architecture that operates on regression tasks with graph-structured data. SemGCN learns to capture semantic information such as local and global node relationships, which is not explicitly represented in the graph. These semantic relationships can be learned through end-to-end training from the ground truth without additional supervision or hand-crafted rules. We further investigate applying SemGCN to 3D human pose regression. Our formulation is intuitive and sufficient since both 2D and 3D human poses can be represented as a structured graph encoding the relationships between joints in the skeleton of a human body. We carry out comprehensive studies to validate our method. The results prove that SemGCN outperforms state of the art while using 90% fewer parameters.
