# ICface: Interpretable and Controllable Face Reenactment Using GANs

arXiv: https://arxiv.org/abs/1904.01909 · HTML: https://mlsanity.com/paper/1904.01909/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 3 Apr 2019.

## Built on by (most cited first, 30 of 50)

- [M2TR: Multi-modal Multi-scale Transformers for Deepfake Detection](https://mlsanity.com/paper/2104.09770/) (2021)
- [Emotional Speech-Driven Animation with Content-Emotion Disentanglement](https://mlsanity.com/paper/2306.08990/) (2023)
- [Deepfake Generation and Detection: A Benchmark and Survey](https://mlsanity.com/paper/2403.17881/) (2024)
- [Countering Malicious DeepFakes: Survey, Battleground, and Horizon](https://mlsanity.com/paper/2103.00218/) (2021)
- [3D GAN Inversion for Controllable Portrait Image Animation](https://mlsanity.com/paper/2203.13441/) (2022)
- [OpenForensics: Large-Scale Challenging Dataset For Multi-Face Forgery Detection And Segmentation In-The-Wild](https://mlsanity.com/paper/2107.14480/) (2021)
- [Deepfake Detection: A Comprehensive Survey from the Reliability Perspective](https://mlsanity.com/paper/2211.10881/) (2022)
- [DPE: Disentanglement of Pose and Expression for General Video Portrait Editing](https://mlsanity.com/paper/2301.06281/) (2023)
- [Neural Emotion Director: Speech-preserving semantic control of facial expressions in "in-the-wild" videos](https://mlsanity.com/paper/2112.00585/) (2021)
- [Finding Directions in GAN's Latent Space for Neural Face Reenactment](https://mlsanity.com/paper/2202.00046/) (2022)
- [Seeing is Living? Rethinking the Security of Facial Liveness Verification in the Deepfake Era](https://mlsanity.com/paper/2202.10673/) (2022)
- [Audio-Visual Face Reenactment](https://mlsanity.com/paper/2210.02755/) (2022)
- [Digital and Physical Face Attacks: Reviewing and One Step Further](https://mlsanity.com/paper/2209.14692/) (2022)
- [Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesis](https://mlsanity.com/paper/2109.02081/) (2021)
- [FaceGuard: Proactive Deepfake Detection](https://mlsanity.com/paper/2109.05673/) (2021)
- [Continuously Controllable Facial Expression Editing in Talking Face Videos](https://mlsanity.com/paper/2209.08289/) (2022)
- [Towards Localized Fine-Grained Control for Facial Expression Generation](https://mlsanity.com/paper/2407.20175/) (2024)
- [A Unified and Interpretable Emotion Representation and Expression Generation](https://mlsanity.com/paper/2404.01243/) (2024)
- [A Review of Human Emotion Synthesis Based on Generative Technology](https://mlsanity.com/paper/2412.07116/) (2024)
- [MagicFace: High-Fidelity Facial Expression Editing with Action-Unit Control](https://mlsanity.com/paper/2501.02260/) (2025)
- [Contrastive Decoupled Representation Learning and Regularization for Speech-Preserving Facial Expression Manipulation](https://mlsanity.com/paper/2504.05672/) (2025)
- [Deep Semantic Manipulation of Facial Videos](https://mlsanity.com/paper/2111.07902/) (2021)
- [Video Manipulations Beyond Faces: A Dataset with Human-Machine Analysis](https://mlsanity.com/paper/2207.13064/) (2022)
- [One-shot Neural Face Reenactment via Finding Directions in GAN's Latent Space](https://mlsanity.com/paper/2402.03553/) (2024)
- [Single Source One Shot Reenactment using Weighted motion From Paired Feature Points](https://mlsanity.com/paper/2104.03117/) (2021)
- [Photorealistic and Identity-Preserving Image-Based Emotion Manipulation with Latent Diffusion Models](https://mlsanity.com/paper/2308.03183/) (2023)
- [A Comprehensive Taxonomy and Analysis of Talking Head Synthesis: Techniques for Portrait Generation, Driving Mechanisms, and Editing](https://mlsanity.com/paper/2406.10553/) (2024)
- [InstaFace: Identity-Preserving Facial Editing with Single Image Inference](https://mlsanity.com/paper/2502.20577/) (2025)
- [A comprehensive survey on semantic facial attribute editing using generative adversarial networks](https://mlsanity.com/paper/2205.10587/) (2022)
- [Neural Text to Articulate Talk: Deep Text to Audiovisual Speech Synthesis achieving both Auditory and Photo-realism](https://mlsanity.com/paper/2312.06613/) (2023)

## Abstract (arXiv)

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU) values. The control information can be obtained from multiple sources including external driving videos and manual controls. Due to the interpretable nature of the driving signal, one can easily mix the information between multiple sources (e.g. pose from one image and expression from another) and apply selective post-production editing. The proposed face animator is implemented as a two-stage neural network model that is learned in a self-supervised manner using a large video collection. The proposed Interpretable and Controllable face reenactment network (ICface) is compared to the state-of-the-art neural network-based face animation techniques in multiple tasks. The results indicate that ICface produces better visual quality while being more versatile than most of the comparison methods. The introduced model could provide a lightweight and easy to use tool for a multitude of advanced image and video editing tasks.
