# Photo-Realistic Facial Details Synthesis from Single Image

arXiv: https://arxiv.org/abs/1903.10873 · HTML: https://mlsanity.com/paper/1903.10873/

## Key facts

- Cited by 40 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Mar 2019.

## Built on by (most cited first, 30 of 40)

- [Towards Metrical Reconstruction of Human Faces](https://mlsanity.com/paper/2204.06607/) (2022)
- [FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset](https://mlsanity.com/paper/2203.14057/) (2022)
- [AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANs](https://mlsanity.com/paper/2112.05957/) (2021)
- [A Hierarchical Representation Network for Accurate and Detailed Face Reconstruction from In-The-Wild Images](https://mlsanity.com/paper/2302.14434/) (2023)
- [URAvatar: Universal Relightable Gaussian Codec Avatars](https://mlsanity.com/paper/2410.24223/) (2024)
- [FitMe: Deep Photorealistic 3D Morphable Model Avatars](https://mlsanity.com/paper/2305.09641/) (2023)
- [Normalized Avatar Synthesis Using StyleGAN and Perceptual Refinement](https://mlsanity.com/paper/2106.11423/) (2021)
- [FaceScape: 3D Facial Dataset and Benchmark for Single-View 3D Face Reconstruction](https://mlsanity.com/paper/2111.01082/) (2021)
- [Practical Face Reconstruction via Differentiable Ray Tracing](https://mlsanity.com/paper/2101.05356/) (2021)
- [Lipstick ain't enough: Beyond Color Matching for In-the-Wild Makeup Transfer](https://mlsanity.com/paper/2104.01867/) (2021)
- [MonoNPHM: Dynamic Head Reconstruction from Monocular Videos](https://mlsanity.com/paper/2312.06740/) (2023)
- [Relightify: Relightable 3D Faces from a Single Image via Diffusion Models](https://mlsanity.com/paper/2305.06077/) (2023)
- [Towards Racially Unbiased Skin Tone Estimation via Scene Disambiguation](https://mlsanity.com/paper/2205.03962/) (2022)
- [SADRNet: Self-Aligned Dual Face Regression Networks for Robust 3D Dense Face Alignment and Reconstruction](https://mlsanity.com/paper/2106.03021/) (2021)
- [Facial Geometric Detail Recovery via Implicit Representation](https://mlsanity.com/paper/2203.09692/) (2022)
- [HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Details](https://mlsanity.com/paper/2303.11225/) (2023)
- [MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading](https://mlsanity.com/paper/2312.13091/) (2023)
- [Video-driven Neural Physically-based Facial Asset for Production](https://mlsanity.com/paper/2202.05592/) (2022)
- [S2F2: Self-Supervised High Fidelity Face Reconstruction from Monocular Image](https://mlsanity.com/paper/2203.07732/) (2022)
- [Single-Shot Implicit Morphable Faces with Consistent Texture Parameterization](https://mlsanity.com/paper/2305.03043/) (2023)
- [Prior-Guided Multi-View 3D Head Reconstruction](https://mlsanity.com/paper/2107.04277/) (2021)
- [Relightable Neural Human Assets from Multi-view Gradient Illuminations](https://mlsanity.com/paper/2212.07648/) (2022)
- [Invertible Frowns: Video-to-Video Facial Emotion Translation](https://mlsanity.com/paper/2109.08061/) (2021)
- [Unsupervised High-Fidelity Facial Texture Generation and Reconstruction](https://mlsanity.com/paper/2110.04760/) (2021)
- [RAFaRe: Learning Robust and Accurate Non-parametric 3D Face Reconstruction from Pseudo 2D&3D Pairs](https://mlsanity.com/paper/2302.05486/) (2023)
- [Beyond 3DMM: Learning to Capture High-fidelity 3D Face Shape](https://mlsanity.com/paper/2204.04379/) (2022)
- [Facial Appearance Capture at Home with Patch-Level Reflectance Prior](https://mlsanity.com/paper/2506.03478/) (2025)
- [Implicit Neural Deformation for Sparse-View Face Reconstruction](https://mlsanity.com/paper/2112.02494/) (2021)
- [Structure-aware Editable Morphable Model for 3D Facial Detail Animation and Manipulation](https://mlsanity.com/paper/2207.09019/) (2022)
- [Joint Learning of Portrait Intrinsic Decomposition and Relighting](https://mlsanity.com/paper/2106.15305/) (2021)

## Abstract (arXiv)

We present a single-image 3D face synthesis technique that can handle challenging facial expressions while recovering fine geometric details. Our technique employs expression analysis for proxy face geometry generation and combines supervised and unsupervised learning for facial detail synthesis. On proxy generation, we conduct emotion prediction to determine a new expression-informed proxy. On detail synthesis, we present a Deep Facial Detail Net (DFDN) based on Conditional Generative Adversarial Net (CGAN) that employs both geometry and appearance loss functions. For geometry, we capture 366 high-quality 3D scans from 122 different subjects under 3 facial expressions. For appearance, we use additional 20K in-the-wild face images and apply image-based rendering to accommodate lighting variations. Comprehensive experiments demonstrate that our framework can produce high-quality 3D faces with realistic details under challenging facial expressions.
