# Q-Learning for Continuous Actions with Cross-Entropy Guided Policies

arXiv: https://arxiv.org/abs/1903.10605 · HTML: https://mlsanity.com/paper/1903.10605/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Mar 2019.

## Built on by (most cited first, 18 of 18)

- [Policy Agnostic RL: Offline RL and Online RL Fine-Tuning of Any Class and Backbone](https://mlsanity.com/paper/2412.06685/) (2024)
- [Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification](https://mlsanity.com/paper/2111.11188/) (2021)
- [Bridging Evolutionary Algorithms and Reinforcement Learning: A Comprehensive Survey on Hybrid Algorithms](https://mlsanity.com/paper/2401.11963/) (2024)
- [Combining Evolution and Deep Reinforcement Learning for Policy Search: a Survey](https://mlsanity.com/paper/2203.14009/) (2022)
- [Continuous Control with Action Quantization from Demonstrations](https://mlsanity.com/paper/2110.10149/) (2021)
- [ERL-Re2: Efficient Evolutionary Reinforcement Learning with Shared State Representation and Individual Policy Representation](https://mlsanity.com/paper/2210.17375/) (2022)
- [Evolutionary Action Selection for Gradient-based Policy Learning](https://mlsanity.com/paper/2201.04286/) (2022)
- [Diffusion Meets Options: Hierarchical Generative Skill Composition for Temporally-Extended Tasks](https://mlsanity.com/paper/2410.02389/) (2024)
- [FLAC: Maximum Entropy RL via Kinetic Energy Regularized Bridge Matching](https://mlsanity.com/paper/2602.12829/) (2026)
- [Soft Actor-Critic with Cross-Entropy Policy Optimization](https://mlsanity.com/paper/2112.11115/) (2021)
- [Evolutionary Reinforcement Learning: A Systematic Review and Future Directions](https://mlsanity.com/paper/2402.13296/) (2024)
- [Mitigating Suboptimality of Deterministic Policy Gradients in Complex Q-functions](https://mlsanity.com/paper/2410.11833/) (2024)
- [Reinforcement Learning applied to Insurance Portfolio Pursuit](https://mlsanity.com/paper/2408.00713/) (2024)
- [Learning to Explore in Diverse Reward Settings via Temporal-Difference-Error Maximization](https://mlsanity.com/paper/2506.13345/) (2025)
- [Scaling DRL for Decision Making: A Survey on Data, Network, and Training Budget Strategies](https://mlsanity.com/paper/2508.03194/) (2025)
- [Actor-Free Continuous Control via Structurally Maximizable Q-Functions](https://mlsanity.com/paper/2510.18828/) (2025)
- [Quantum Boltzmann Machines for Sample-Efficient Reinforcement Learning](https://mlsanity.com/paper/2511.04856/) (2025)
- [Multi-Agent Cross-Entropy Method with Monotonic Nonlinear Critic Decomposition](https://mlsanity.com/paper/2511.18671/) (2025)

## Abstract (arXiv)

Off-Policy reinforcement learning (RL) is an important class of methods for many problem domains, such as robotics, where the cost of collecting data is high and on-policy methods are consequently intractable. Standard methods for applying Q-learning to continuous-valued action domains involve iteratively sampling the Q-function to find a good action (e.g. via hill-climbing), or by learning a policy network at the same time as the Q-function (e.g. DDPG). Both approaches make tradeoffs between stability, speed, and accuracy. We propose a novel approach, called Cross-Entropy Guided Policies, or CGP, that draws inspiration from both classes of techniques. CGP aims to combine the stability and performance of iterative sampling policies with the low computational cost of a policy network. Our approach trains the Q-function using iterative sampling with the Cross-Entropy Method (CEM), while training a policy network to imitate CEM's sampling behavior. We demonstrate that our method is more stable to train than state of the art policy network methods, while preserving equivalent inference time compute costs, and achieving competitive total reward on standard benchmarks.
