# VRKitchen: an Interactive 3D Virtual Environment for Task-oriented Learning

arXiv: https://arxiv.org/abs/1903.05757 · HTML: https://mlsanity.com/paper/1903.05757/

## Key facts

- Cited by 29 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Mar 2019.

## Built on by (most cited first, 29 of 29)

- [A Survey of Embodied AI: From Simulators to Research Tasks](https://mlsanity.com/paper/2103.04918/) (2021)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks](https://mlsanity.com/paper/2108.03272/) (2021)
- [Language Models Meet World Models: Embodied Experiences Enhance Language Models](https://mlsanity.com/paper/2305.10626/) (2023)
- [Octopus: Embodied Vision-Language Programmer from Environmental Feedback](https://mlsanity.com/paper/2310.08588/) (2023)
- [ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes](https://mlsanity.com/paper/2304.04321/) (2023)
- [DialFRED: Dialogue-Enabled Agents for Embodied Instruction Following](https://mlsanity.com/paper/2202.13330/) (2022)
- [LLM3:Large Language Model-based Task and Motion Planning with Motion Failure Reasoning](https://mlsanity.com/paper/2403.11552/) (2024)
- [Error-Aware Imitation Learning from Teleoperation Data for Mobile Manipulation](https://mlsanity.com/paper/2112.05251/) (2021)
- [CORA: Benchmarks, Baselines, and Metrics as a Platform for Continual Reinforcement Learning Agents](https://mlsanity.com/paper/2110.10067/) (2021)
- [TeleMoMa: A Modular and Versatile Teleoperation System for Mobile Manipulation](https://mlsanity.com/paper/2403.07869/) (2024)
- [EgoGen: An Egocentric Synthetic Data Generator](https://mlsanity.com/paper/2401.08739/) (2024)
- [Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations](https://mlsanity.com/paper/2404.17521/) (2024)
- [Alexa Arena: A User-Centric Interactive Platform for Embodied AI](https://mlsanity.com/paper/2303.01586/) (2023)
- [Shaping embodied agent behavior with activity-context priors from egocentric video](https://mlsanity.com/paper/2110.07692/) (2021)
- [Survey on Modeling of Human-made Articulated Objects](https://mlsanity.com/paper/2403.14937/) (2024)
- [On the Learning Mechanisms in Physical Reasoning](https://mlsanity.com/paper/2210.02075/) (2022)
- [CorNav: Autonomous Agent with Self-Corrected Planning for Zero-Shot Vision-and-Language Navigation](https://mlsanity.com/paper/2306.10322/) (2023)
- [A call for embodied AI](https://mlsanity.com/paper/2402.03824/) (2024)
- [WorldAPIs: The World Is Worth How Many APIs? A Thought Experiment](https://mlsanity.com/paper/2407.07778/) (2024)
- [Evaluating Continual Learning Algorithms by Generating 3D Virtual Environments](https://mlsanity.com/paper/2109.07855/) (2021)
- [Messing Up 3D Virtual Environments: Transferable Adversarial 3D Objects](https://mlsanity.com/paper/2109.08465/) (2021)
- [Segment Any Object Model (SAOM): Real-to-Simulation Fine-Tuning Strategy for Multi-Class Multi-Instance Segmentation](https://mlsanity.com/paper/2403.10780/) (2024)
- [Automatic Cognitive Task Generation for In-Situ Evaluation of Embodied Agents](https://mlsanity.com/paper/2602.05249/) (2026)
- [Meta-simulation for the Automated Design of Synthetic Overhead Imagery](https://mlsanity.com/paper/2209.08685/) (2022)
- [Evaluating Multimodal Large Language Models with Daily Composite Tasks in Home Environments](https://mlsanity.com/paper/2509.17425/) (2025)
- [Why is That a Good or Not a Good Frying Pan? -- Knowledge Representation for Functions of Objects and Tools for Design Understanding, Improvement, and Generation](https://mlsanity.com/paper/2303.06152/) (2023)
- [VR-based generation of photorealistic synthetic data for training hand-object tracking models](https://mlsanity.com/paper/2401.17874/) (2024)
- [FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observations](https://mlsanity.com/paper/2609.20817/) (2026)

## Abstract (arXiv)

One of the main challenges of advancing task-oriented learning such as visual task planning and reinforcement learning is the lack of realistic and standardized environments for training and testing AI agents. Previously, researchers often relied on ad-hoc lab environments. There have been recent advances in virtual systems built with 3D physics engines and photo-realistic rendering for indoor and outdoor environments, but the embodied agents in those systems can only conduct simple interactions with the world (e.g., walking around, moving objects, etc.). Most of the existing systems also do not allow human participation in their simulated environments. In this work, we design and implement a virtual reality (VR) system, VRKitchen, with integrated functions which i) enable embodied agents powered by modern AI methods (e.g., planning, reinforcement learning, etc.) to perform complex tasks involving a wide range of fine-grained object manipulations in a realistic environment, and ii) allow human teachers to perform demonstrations to train agents (i.e., learning from demonstration). We also provide standardized evaluation benchmarks and data collection tools to facilitate a broad use in research on task-oriented learning and beyond.
