# Learning Gaussian Policies from Corrective Human Feedback

arXiv: https://arxiv.org/abs/1903.05216 · HTML: https://mlsanity.com/paper/1903.05216/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 4 of its 25 references that are in the map.
- First posted on arXiv 12 Mar 2019.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 4 of 4)

- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Interactive Policy Learning through Confidence-Based Autonomy](https://mlsanity.com/paper/1401.3439/) (2014)
- [Including Uncertainty when Learning from Human Corrections](https://mlsanity.com/paper/1806.02454/) (2018)

## Abstract (arXiv)

Learning from human feedback is a viable alternative to control design that does not require modelling or control expertise. Particularly, learning from corrective advice garners advantages over evaluative feedback as it is a more intuitive and scalable format. The current state-of-the-art in this field, COACH, has proven to be a effective approach for confined problems. However, it parameterizes the policy with Radial Basis Function networks, which require meticulous feature space engineering for higher order systems. We introduce Gaussian Process Coach (GPC), where feature space engineering is avoided by employing Gaussian Processes. In addition, we use the available policy uncertainty to 1) inquire feedback samples of maximal utility and 2) to adapt the learning rate to the teacher's learning phase. We demonstrate that the novel algorithm outperforms the current state-of-the-art in final performance, convergence rate and robustness to erroneous feedback in OpenAI Gym continuous control benchmarks, both for simulated and real human teachers.
