# 3DN: 3D Deformation Network

arXiv: https://arxiv.org/abs/1903.03322 · HTML: https://mlsanity.com/paper/1903.03322/

## Key facts

- Cited by 60 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Mar 2019.

## Built on by (most cited first, 30 of 60)

- [CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields](https://mlsanity.com/paper/2112.05139/) (2021)
- [AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generation](https://mlsanity.com/paper/2203.09516/) (2022)
- [NeuroMorph: Unsupervised Shape Interpolation and Correspondence in One Go](https://mlsanity.com/paper/2106.09431/) (2021)
- [A Survey of Non-Rigid 3D Registration](https://mlsanity.com/paper/2203.07858/) (2022)
- [KeypointDeformer: Unsupervised 3D Keypoint Discovery for Shape Control](https://mlsanity.com/paper/2104.11224/) (2021)
- [Neural Marching Cubes](https://mlsanity.com/paper/2106.11272/) (2021)
- [Joint Learning of 3D Shape Retrieval and Deformation](https://mlsanity.com/paper/2101.07889/) (2021)
- [DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes with Biharmonic Coordinates](https://mlsanity.com/paper/2102.09105/) (2021)
- [Voxel-based Network for Shape Completion by Leveraging Edge Generation](https://mlsanity.com/paper/2108.09936/) (2021)
- [SPAGHETTI: Editing Implicit Shapes Through Part Aware Generation](https://mlsanity.com/paper/2201.13168/) (2022)
- [Vox2Cortex: Fast Explicit Reconstruction of Cortical Surfaces from 3D MRI Scans with Geometric Deep Neural Networks](https://mlsanity.com/paper/2203.09446/) (2022)
- [Unsupervised Learning of Fine Structure Generation for 3D Point Clouds by 2D Projection Matching](https://mlsanity.com/paper/2108.03746/) (2021)
- [3DQD: Generalized Deep 3D Shape Prior via Part-Discretized Diffusion Process](https://mlsanity.com/paper/2303.10406/) (2023)
- [Augmenting Implicit Neural Shape Representations with Explicit Deformation Fields](https://mlsanity.com/paper/2108.08931/) (2021)
- [HandFoldingNet: A 3D Hand Pose Estimation Network Using Multiscale-Feature Guided Folding of a 2D Hand Skeleton](https://mlsanity.com/paper/2108.05545/) (2021)
- [Geometry Transfer for Stylizing Radiance Fields](https://mlsanity.com/paper/2402.00863/) (2024)
- [SymmCompletion: High-Fidelity and High-Consistency Point Cloud Completion with Symmetry Guidance](https://mlsanity.com/paper/2503.18007/) (2025)
- [Implicit field supervision for robust non-rigid shape matching](https://mlsanity.com/paper/2203.07694/) (2022)
- [U-RED: Unsupervised 3D Shape Retrieval and Deformation for Partial Point Clouds](https://mlsanity.com/paper/2308.06383/) (2023)
- [Towards Self-Supervised Category-Level Object Pose and Size Estimation](https://mlsanity.com/paper/2203.02884/) (2022)
- [Deep Deformable 3D Caricatures with Learned Shape Control](https://mlsanity.com/paper/2207.14593/) (2022)
- [What's the Situation with Intelligent Mesh Generation: A Survey and Perspectives](https://mlsanity.com/paper/2211.06009/) (2022)
- [Planner3D: LLM-enhanced graph prior meets 3D indoor scene explicit regularization](https://mlsanity.com/paper/2403.12848/) (2024)
- [Category-Agnostic Neural Object Rigging](https://mlsanity.com/paper/2505.20283/) (2025)
- [Reduced Representation of Deformation Fields for Effective Non-rigid Shape Matching](https://mlsanity.com/paper/2211.14604/) (2022)
- [ShapeMatcher: Self-Supervised Joint Shape Canonicalization, Segmentation, Retrieval and Deformation](https://mlsanity.com/paper/2311.11106/) (2023)
- [CNS-Edit: 3D Shape Editing via Coupled Neural Shape Optimization](https://mlsanity.com/paper/2402.02313/) (2024)
- [An Effective Loss Function for Generating 3D Models from Single 2D Image without Rendering](https://mlsanity.com/paper/2103.03390/) (2021)
- [Intuitive Shape Editing in Latent Space](https://mlsanity.com/paper/2111.12488/) (2021)
- [Diffeomorphic Mesh Deformation via Efficient Optimal Transport for Cortical Surface Reconstruction](https://mlsanity.com/paper/2305.17555/) (2023)

## Abstract (arXiv)

Applications in virtual and augmented reality create a demand for rapid creation and easy access to large sets of 3D models. An effective way to address this demand is to edit or deform existing 3D models based on a reference, e.g., a 2D image which is very easy to acquire. Given such a source 3D model and a target which can be a 2D image, 3D model, or a point cloud acquired as a depth scan, we introduce 3DN, an end-to-end network that deforms the source model to resemble the target. Our method infers per-vertex offset displacements while keeping the mesh connectivity of the source model fixed. We present a training strategy which uses a novel differentiable operation, mesh sampling operator, to generalize our method across source and target models with varying mesh densities. Mesh sampling operator can be seamlessly integrated into the network to handle meshes with different topologies. Qualitative and quantitative results show that our method generates higher quality results compared to the state-of-the art learning-based methods for 3D shape generation. Code is available at github.com/laughtervv/3DN.
