# Pixel-Attentive Policy Gradient for Multi-Fingered Grasping in Cluttered Scenes

arXiv: https://arxiv.org/abs/1903.03227 · HTML: https://mlsanity.com/paper/1903.03227/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Mar 2019.

## Built on by (most cited first, 3 of 3)

- [Coarse-to-Fine Q-attention: Efficient Learning for Visual Robotic Manipulation via Discretisation](https://mlsanity.com/paper/2106.12534/) (2021)
- [ContactDexNet: Multi-fingered Robotic Hand Grasping in Cluttered Environments through Hand-object Contact Semantic Mapping](https://mlsanity.com/paper/2404.08844/) (2024)
- [Planning Visual-Tactile Precision Grasps via Complementary Use of Vision and Touch](https://mlsanity.com/paper/2212.08604/) (2022)

## Abstract (arXiv)

Recent advances in on-policy reinforcement learning (RL) methods enabled learning agents in virtual environments to master complex tasks with high-dimensional and continuous observation and action spaces. However, leveraging this family of algorithms in multi-fingered robotic grasping remains a challenge due to large sim-to-real fidelity gaps and the high sample complexity of on-policy RL algorithms. This work aims to bridge these gaps by first reinforcement-learning a multi-fingered robotic grasping policy in simulation that operates in the pixel space of the input: a single depth image. Using a mapping from pixel space to Cartesian space according to the depth map, this method transfers to the real world with high fidelity and introduces a novel attention mechanism that substantially improves grasp success rate in cluttered environments. Finally, the direct-generative nature of this method allows learning of multi-fingered grasps that have flexible end-effector positions, orientations and rotations, as well as all degrees of freedom of the hand.
