# Buddy Compression: Enabling Larger Memory for Deep Learning and HPC Workloads on GPUs

arXiv: https://arxiv.org/abs/1903.02596 · HTML: https://mlsanity.com/paper/1903.02596/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 6 Mar 2019.

## Built on by (most cited first, 11 of 11)

- [ZeRO-Offload: Democratizing Billion-Scale Model Training](https://mlsanity.com/paper/2101.06840/) (2021)
- [Fine-tuning Language Models over Slow Networks using Activation Compression with Guarantees](https://mlsanity.com/paper/2206.01299/) (2022)
- [Ecco: Improving Memory Bandwidth and Capacity for LLMs via Entropy-aware Cache Compression](https://mlsanity.com/paper/2505.06901/) (2025)
- [COMET: A Novel Memory-Efficient Deep Learning Training Framework by Using Error-Bounded Lossy Compression](https://mlsanity.com/paper/2111.09562/) (2021)
- [ZipServ: Fast and Memory-Efficient LLM Inference with Hardware-Aware Lossless Compression](https://mlsanity.com/paper/2603.17435/) (2026)
- [Nesting Forward Automatic Differentiation for Memory-Efficient Deep Neural Network Training](https://mlsanity.com/paper/2209.10778/) (2022)
- [Debunking the CUDA Myth Towards GPU-based AI Systems](https://mlsanity.com/paper/2501.00210/) (2024)
- [10Cache: Heterogeneous Resource-Aware Tensor Caching and Migration for LLM Training](https://mlsanity.com/paper/2511.14124/) (2025)
- [MPipeMoE: Memory Efficient MoE for Pre-trained Models with Adaptive Pipeline Parallelism](https://mlsanity.com/paper/2506.22175/) (2025)
- [ZipCCL: Efficient Lossless Data Compression of Communication Collectives for Accelerating LLM Training](https://mlsanity.com/paper/2604.27844/) (2026)
- [TensorTEE: Unifying Heterogeneous TEE Granularity for Efficient Secure Collaborative Tensor Computing](https://mlsanity.com/paper/2407.08903/) (2024)

## Abstract (arXiv)

GPUs offer orders-of-magnitude higher memory bandwidth than traditional CPU-only systems. However, GPU device memory tends to be relatively small and the memory capacity can not be increased by the user. This paper describes Buddy Compression, a scheme to increase both the effective GPU memory capacity and bandwidth while avoiding the downsides of conventional memory-expanding strategies. Buddy Compression compresses GPU memory, splitting each compressed memory entry between high-speed device memory and a slower-but-larger disaggregated memory pool (or system memory). Highly-compressible memory entries can thus be accessed completely from device memory, while incompressible entries source their data using both on and off-device accesses. Increasing the effective GPU memory capacity enables us to run larger-memory-footprint HPC workloads and larger batch-sizes or models for DL workloads than current memory capacities would allow. We show that our solution achieves an average compression ratio of 2.2x on HPC workloads and 1.5x on DL workloads, with a slowdown of just 1~2%.
