# Multi-Agent Learning in Network Zero-Sum Games is a Hamiltonian System

arXiv: https://arxiv.org/abs/1903.01720 · HTML: https://mlsanity.com/paper/1903.01720/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 Mar 2019.

## Built on by (most cited first, 13 of 13)

- [Which priors matter? Benchmarking models for learning latent dynamics](https://mlsanity.com/paper/2111.05458/) (2021)
- [Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationality](https://mlsanity.com/paper/2106.12928/) (2021)
- [Alternating Mirror Descent for Constrained Min-Max Games](https://mlsanity.com/paper/2206.04160/) (2022)
- [Learning in Matrix Games can be Arbitrarily Complex](https://mlsanity.com/paper/2103.03405/) (2021)
- [SyMetric: Measuring the Quality of Learnt Hamiltonian Dynamics Inferred from Vision](https://mlsanity.com/paper/2111.05986/) (2021)
- [Nash, Conley, and Computation: Impossibility and Incompleteness in Game Dynamics](https://mlsanity.com/paper/2203.14129/) (2022)
- [Continuous-time Analysis for Variational Inequalities: An Overview and Desiderata](https://mlsanity.com/paper/2207.07105/) (2022)
- [Linear Convergence of Independent Natural Policy Gradient in Games with Entropy Regularization](https://mlsanity.com/paper/2405.02769/) (2024)
- [Convergence and Connectivity: Dynamics of Multi-Agent Q-Learning in Random Networks](https://mlsanity.com/paper/2503.10186/) (2025)
- [Hamiltonian of polymatrix zero-sum games](https://mlsanity.com/paper/2505.12609/) (2025)
- [Learning from Delayed Feedback in Games via Extra Prediction](https://mlsanity.com/paper/2509.22426/) (2025)
- [Constants of Motion: The Antidote to Chaos in Optimization and Game Dynamics](https://mlsanity.com/paper/2109.03974/) (2021)
- [Characterizing Nash Equilibria in Zero-Sum Games: A Physics-Inspired, Parallelizable Approach with a Linear Number of Gradient Queries](https://mlsanity.com/paper/2507.11366/) (2025)

## Abstract (arXiv)

Zero-sum games are natural, if informal, analogues of closed physical systems where no energy/utility can enter or exit. This analogy can be extended even further if we consider zero-sum network (polymatrix) games where multiple agents interact in a closed economy. Typically, (network) zero-sum games are studied from the perspective of Nash equilibria. Nevertheless, this comes in contrast with the way we typically think about closed physical systems, e.g., Earth-moon systems which move perpetually along recurrent trajectories of constant energy. We establish a formal and robust connection between multi-agent systems and Hamiltonian dynamics -- the same dynamics that describe conservative systems in physics. Specifically, we show that no matter the size, or network structure of such closed economies, even if agents use different online learning dynamics from the standard class of Follow-the-Regularized-Leader, they yield Hamiltonian dynamics. This approach generalizes the known connection to Hamiltonians for the special case of replicator dynamics in two agent zero-sum games developed by Hofbauer. Moreover, our results extend beyond zero-sum settings and provide a type of a Rosetta stone (see e.g. Table 1) that helps to translate results and techniques between online optimization, convex analysis, games theory, and physics.
