# PanopticFusion: Online Volumetric Semantic Mapping at the Level of Stuff and Things

arXiv: https://arxiv.org/abs/1903.01177 · HTML: https://mlsanity.com/paper/1903.01177/

## Key facts

- Cited by 98 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Mar 2019.

## Built on by (most cited first, 30 of 98)

- [Point Transformer V3: Simpler, Faster, Stronger](https://mlsanity.com/paper/2312.10035/) (2023)
- [In-Place Scene Labelling and Understanding with Implicit Scene Representation](https://mlsanity.com/paper/2103.15875/) (2021)
- [Point Transformer V2: Grouped Vector Attention and Partition-based Pooling](https://mlsanity.com/paper/2210.05666/) (2022)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation](https://mlsanity.com/paper/2205.04334/) (2022)
- [SoftGroup for 3D Instance Segmentation on Point Clouds](https://mlsanity.com/paper/2203.01509/) (2022)
- [Panoptic Lifting for 3D Scene Understanding with Neural Fields](https://mlsanity.com/paper/2212.09802/) (2022)
- [Stratified Transformer for 3D Point Cloud Segmentation](https://mlsanity.com/paper/2203.14508/) (2022)
- [SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequences](https://mlsanity.com/paper/2103.14898/) (2021)
- [Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs](https://mlsanity.com/paper/2101.06894/) (2021)
- [Hierarchical Aggregation for 3D Instance Segmentation](https://mlsanity.com/paper/2108.02350/) (2021)
- [Superpoint Transformer for 3D Scene Instance Segmentation](https://mlsanity.com/paper/2211.15766/) (2022)
- [Sonata: Self-Supervised Learning of Reliable Point Representations](https://mlsanity.com/paper/2503.16429/) (2025)
- [OctFormer: Octree-based Transformers for 3D Point Clouds](https://mlsanity.com/paper/2305.03045/) (2023)
- [OneFormer3D: One Transformer for Unified Point Cloud Segmentation](https://mlsanity.com/paper/2311.14405/) (2023)
- [SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM](https://mlsanity.com/paper/2402.03246/) (2024)
- [Towards Large-scale 3D Representation Learning with Multi-dataset Point Prompt Training](https://mlsanity.com/paper/2308.09718/) (2023)
- [FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding](https://mlsanity.com/paper/2401.01970/) (2024)
- [OVIR-3D: Open-Vocabulary 3D Instance Retrieval Without Training on 3D Data](https://mlsanity.com/paper/2311.02873/) (2023)
- [Panoptic 3D Scene Reconstruction From a Single RGB Image](https://mlsanity.com/paper/2111.02444/) (2021)
- [Contrastive Lift: 3D Object Instance Segmentation by Slow-Fast Contrastive Fusion](https://mlsanity.com/paper/2306.04633/) (2023)
- [MaskClustering: View Consensus based Mask Graph Clustering for Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2401.07745/) (2024)
- [Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervision](https://mlsanity.com/paper/2303.03361/) (2023)
- [EmbodiedSAM: Online Segment Any 3D Thing in Real Time](https://mlsanity.com/paper/2408.11811/) (2024)
- [Incremental 3D Semantic Scene Graph Prediction from RGB Sequences](https://mlsanity.com/paper/2305.02743/) (2023)
- [Feature-Realistic Neural Fusion for Real-Time, Open Set Scene Understanding](https://mlsanity.com/paper/2210.03043/) (2022)
- [Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splatting](https://mlsanity.com/paper/2503.14029/) (2025)
- [Deep Learning Based 3D Segmentation: A Survey](https://mlsanity.com/paper/2103.05423/) (2021)
- [MaskGroup: Hierarchical Point Grouping and Masking for 3D Instance Segmentation](https://mlsanity.com/paper/2203.14662/) (2022)
- [ILabel: Interactive Neural Scene Labelling](https://mlsanity.com/paper/2111.14637/) (2021)

## Abstract (arXiv)

We propose PanopticFusion, a novel online volumetric semantic mapping system at the level of stuff and things. In contrast to previous semantic mapping systems, PanopticFusion is able to densely predict class labels of a background region (stuff) and individually segment arbitrary foreground objects (things). In addition, our system has the capability to reconstruct a large-scale scene and extract a labeled mesh thanks to its use of a spatially hashed volumetric map representation. Our system first predicts pixel-wise panoptic labels (class labels for stuff regions and instance IDs for thing regions) for incoming RGB frames by fusing 2D semantic and instance segmentation outputs. The predicted panoptic labels are integrated into the volumetric map together with depth measurements while keeping the consistency of the instance IDs, which could vary frame to frame, by referring to the 3D map at that moment. In addition, we construct a fully connected conditional random field (CRF) model with respect to panoptic labels for map regularization. For online CRF inference, we propose a novel unary potential approximation and a map division strategy. We evaluated the performance of our system on the ScanNet (v2) dataset. PanopticFusion outperformed or compared with state-of-the-art offline 3D DNN methods in both semantic and instance segmentation benchmarks. Also, we demonstrate a promising augmented reality application using a 3D panoptic map generated by the proposed system.
