# Spatiotemporal Pyramid Network for Video Action Recognition

arXiv: https://arxiv.org/abs/1903.01038 · HTML: https://mlsanity.com/paper/1903.01038/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Mar 2019.

## Built on by (most cited first, 30 of 37)

- [ActionCLIP: A New Paradigm for Video Action Recognition](https://mlsanity.com/paper/2109.08472/) (2021)
- [Fine-tuned CLIP Models are Efficient Video Learners](https://mlsanity.com/paper/2212.03640/) (2022)
- [Vita-CLIP: Video and text adaptive CLIP via Multimodal Prompting](https://mlsanity.com/paper/2304.03307/) (2023)
- [MM-VID: Advancing Video Understanding with GPT-4V(ision)](https://mlsanity.com/paper/2310.19773/) (2023)
- [MM-Pyramid: Multimodal Pyramid Attentional Network for Audio-Visual Event Localization and Video Parsing](https://mlsanity.com/paper/2111.12374/) (2021)
- [Action Unit Memory Network for Weakly Supervised Temporal Action Localization](https://mlsanity.com/paper/2104.14135/) (2021)
- [Temporal-Viewpoint Transportation Plan for Skeletal Few-shot Action Recognition](https://mlsanity.com/paper/2210.16820/) (2022)
- [When Video Classification Meets Incremental Classes](https://mlsanity.com/paper/2106.15827/) (2021)
- [Capturing Co-existing Distortions in User-Generated Content for No-reference Video Quality Assessment](https://mlsanity.com/paper/2307.16813/) (2023)
- [Deep Unsupervised Key Frame Extraction for Efficient Video Classification](https://mlsanity.com/paper/2211.06742/) (2022)
- [EZ-CLIP: Efficient Zeroshot Video Action Recognition](https://mlsanity.com/paper/2312.08010/) (2023)
- [3D Skeleton-based Few-shot Action Recognition with JEANIE is not so Na"ive](https://mlsanity.com/paper/2112.12668/) (2021)
- [Hierarchical Compositional Representations for Few-shot Action Recognition](https://mlsanity.com/paper/2208.09424/) (2022)
- [Meet JEANIE: a Similarity Measure for 3D Skeleton Sequences via Temporal-Viewpoint Alignment](https://mlsanity.com/paper/2402.04599/) (2024)
- [STrajNet: Multi-modal Hierarchical Transformer for Occupancy Flow Field Prediction in Autonomous Driving](https://mlsanity.com/paper/2208.00394/) (2022)
- [Actor-agnostic Multi-label Action Recognition with Multi-modal Query](https://mlsanity.com/paper/2307.10763/) (2023)
- [Generating Action-conditioned Prompts for Open-vocabulary Video Action Recognition](https://mlsanity.com/paper/2312.02226/) (2023)
- [GPT4Ego: Unleashing the Potential of Pre-trained Models for Zero-Shot Egocentric Action Recognition](https://mlsanity.com/paper/2401.10039/) (2024)
- [Augmenting and Aligning Snippets for Few-Shot Video Domain Adaptation](https://mlsanity.com/paper/2303.10451/) (2023)
- [RNNs, CNNs and Transformers in Human Action Recognition: A Survey and a Hybrid Model](https://mlsanity.com/paper/2407.06162/) (2024)
- [A Study On the Effects of Pre-processing On Spatio-temporal Action Recognition Using Spiking Neural Networks Trained with STDP](https://mlsanity.com/paper/2105.14740/) (2021)
- [MARINE: A Computer Vision Model for Detecting Rare Predator-Prey Interactions in Animal Videos](https://mlsanity.com/paper/2407.18289/) (2024)
- [Embedding Graphs on Grassmann Manifold](https://mlsanity.com/paper/2205.15068/) (2022)
- [Diffusion-Based Action Recognition Generalizes to Untrained Domains](https://mlsanity.com/paper/2509.08908/) (2025)
- [SODAR: Segmenting Objects by DynamicallyAggregating Neighboring Mask Representations](https://mlsanity.com/paper/2202.07402/) (2022)
- [End-to-End Semantic Video Transformer for Zero-Shot Action Recognition](https://mlsanity.com/paper/2203.05156/) (2022)
- [Learning Using Privileged Information for Zero-Shot Action Recognition](https://mlsanity.com/paper/2206.08632/) (2022)
- [Cross-Block Fine-Grained Semantic Cascade for Skeleton-Based Sports Action Recognition](https://mlsanity.com/paper/2404.19383/) (2024)
- [Prompt-guided Disentangled Representation for Action Recognition](https://mlsanity.com/paper/2509.21783/) (2025)
- [Precondition and Effect Reasoning for Action Recognition](https://mlsanity.com/paper/2112.10057/) (2021)

## Abstract (arXiv)

Two-stream convolutional networks have shown strong performance in video action recognition tasks. The key idea is to learn spatiotemporal features by fusing convolutional networks spatially and temporally. However, it remains unclear how to model the correlations between the spatial and temporal structures at multiple abstraction levels. First, the spatial stream tends to fail if two videos share similar backgrounds. Second, the temporal stream may be fooled if two actions resemble in short snippets, though appear to be distinct in the long term. We propose a novel spatiotemporal pyramid network to fuse the spatial and temporal features in a pyramid structure such that they can reinforce each other. From the architecture perspective, our network constitutes hierarchical fusion strategies which can be trained as a whole using a unified spatiotemporal loss. A series of ablation experiments support the importance of each fusion strategy. From the technical perspective, we introduce the spatiotemporal compact bilinear operator into video analysis tasks. This operator enables efficient training of bilinear fusion operations which can capture full interactions between the spatial and temporal features. Our final network achieves state-of-the-art results on standard video datasets.
