# Autocurricula and the Emergence of Innovation from Social Interaction: A Manifesto for Multi-Agent Intelligence Research

arXiv: https://arxiv.org/abs/1903.00742 · HTML: https://mlsanity.com/paper/1903.00742/

## Key facts

- Cited by 61 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Mar 2019.

## Built on by (most cited first, 30 of 61)

- [Open-Ended Learning Leads to Generally Capable Agents](https://mlsanity.com/paper/2107.12808/) (2021)
- [Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia](https://mlsanity.com/paper/2312.03664/) (2023)
- [Scalable Evaluation of Multi-Agent Reinforcement Learning with Melting Pot](https://mlsanity.com/paper/2107.06857/) (2021)
- [From Motor Control to Team Play in Simulated Humanoid Football](https://mlsanity.com/paper/2105.12196/) (2021)
- [Open-Endedness is Essential for Artificial Superhuman Intelligence](https://mlsanity.com/paper/2406.04268/) (2024)
- [Modelling Behavioural Diversity for Learning in Open-Ended Games](https://mlsanity.com/paper/2103.07927/) (2021)
- [Environment Generation for Zero-Shot Compositional Reinforcement Learning](https://mlsanity.com/paper/2201.08896/) (2022)
- [MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2303.03376/) (2023)
- [A Review of Cooperation in Multi-agent Learning](https://mlsanity.com/paper/2312.05162/) (2023)
- [Variational Automatic Curriculum Learning for Sparse-Reward Cooperative Multi-Agent Problems](https://mlsanity.com/paper/2111.04613/) (2021)
- [Diverse Auto-Curriculum is Critical for Successful Real-World Multiagent Learning Systems](https://mlsanity.com/paper/2102.07659/) (2021)
- [Virtual Agent Economies](https://mlsanity.com/paper/2509.10147/) (2025)
- [A social path to human-like artificial intelligence](https://mlsanity.com/paper/2405.15815/) (2024)
- [Emergent Bartering Behaviour in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2205.06760/) (2022)
- [It Takes Four to Tango: Multiagent Selfplay for Automatic Curriculum Generation](https://mlsanity.com/paper/2202.10608/) (2022)
- [HAMMER: Multi-Level Coordination of Reinforcement Learning Agents via Learned Messaging](https://mlsanity.com/paper/2102.00824/) (2021)
- [Adversarial Environment Generation for Learning to Navigate the Web](https://mlsanity.com/paper/2103.01991/) (2021)
- [Boundless Socratic Learning with Language Games](https://mlsanity.com/paper/2411.16905/) (2024)
- [Learning in Matrix Games can be Arbitrarily Complex](https://mlsanity.com/paper/2103.03405/) (2021)
- [Social Network Structure Shapes Innovation: Experience-sharing in RL with SAPIENS](https://mlsanity.com/paper/2206.05060/) (2022)
- [minimax: Efficient Baselines for Autocurricula in JAX](https://mlsanity.com/paper/2311.12716/) (2023)
- [Learning Robust Real-Time Cultural Transmission without Human Data](https://mlsanity.com/paper/2203.00715/) (2022)
- [Explore and Control with Adversarial Surprise](https://mlsanity.com/paper/2107.07394/) (2021)
- [Conceptual Framework for Autonomous Cognitive Entities](https://mlsanity.com/paper/2310.06775/) (2023)
- [JaxLife: An Open-Ended Agentic Simulator](https://mlsanity.com/paper/2409.00853/) (2024)
- [Generative AI collective behavior needs an interactionist paradigm](https://mlsanity.com/paper/2601.10567/) (2026)
- [Meta-control of social learning strategies](https://mlsanity.com/paper/2106.10015/) (2021)
- [Investigating the Impact of Direct Punishment on the Emergence of Cooperation in Multi-Agent Reinforcement Learning Systems](https://mlsanity.com/paper/2301.08278/) (2023)
- [An Invitation to Deep Reinforcement Learning](https://mlsanity.com/paper/2312.08365/) (2023)
- [Social physics in the age of artificial intelligence](https://mlsanity.com/paper/2603.16900/) (2026)

## Abstract (arXiv)

Evolution has produced a multi-scale mosaic of interacting adaptive units. Innovations arise when perturbations push parts of the system away from stable equilibria into new regimes where previously well-adapted solutions no longer work. Here we explore the hypothesis that multi-agent systems sometimes display intrinsic dynamics arising from competition and cooperation that provide a naturally emergent curriculum, which we term an autocurriculum. The solution of one social task often begets new social tasks, continually generating novel challenges, and thereby promoting innovation. Under certain conditions these challenges may become increasingly complex over time, demanding that agents accumulate ever more innovations.
