# Combinatorial Bandits with Relative Feedback

arXiv: https://arxiv.org/abs/1903.00543 · HTML: https://mlsanity.com/paper/1903.00543/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 1 Mar 2019.

## Built on by (most cited first, 19 of 19)

- [Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizability](https://mlsanity.com/paper/2111.12306/) (2021)
- [Stochastic Contextual Dueling Bandits under Linear Stochastic Transitivity Models](https://mlsanity.com/paper/2202.04593/) (2022)
- [Comparison-based Conversational Recommender System with Relative Bandit Feedback](https://mlsanity.com/paper/2208.09837/) (2022)
- [Batched Dueling Bandits](https://mlsanity.com/paper/2202.10660/) (2022)
- [Optimal and Efficient Dynamic Regret Algorithms for Non-Stationary Dueling Bandits](https://mlsanity.com/paper/2111.03917/) (2021)
- [Online Experimental Design With Estimation-Regret Trade-off Under Network Interference](https://mlsanity.com/paper/2412.03727/) (2024)
- [ANACONDA: An Improved Dynamic Regret Algorithm for Adaptive Non-Stationary Dueling Bandits](https://mlsanity.com/paper/2210.14322/) (2022)
- [Combinatorial Multivariant Multi-Armed Bandits with Applications to Episodic Reinforcement Learning and Beyond](https://mlsanity.com/paper/2406.01386/) (2024)
- [Versatile Dueling Bandits: Best-of-both-World Analyses for Online Learning from Preferences](https://mlsanity.com/paper/2202.06694/) (2022)
- [Offline Learning for Combinatorial Multi-armed Bandits](https://mlsanity.com/paper/2501.19300/) (2025)
- [Stop Relying on No-Choice and Do not Repeat the Moves: Optimal, Efficient and Practical Algorithms for Assortment Optimization](https://mlsanity.com/paper/2402.18917/) (2024)
- [One Arrow, Two Kills: An Unified Framework for Achieving Optimal Regret Guarantees in Sleeping Bandits](https://mlsanity.com/paper/2210.14998/) (2022)
- [Think Before You Duel: Understanding Complexities of Preference Learning under Constrained Resources](https://mlsanity.com/paper/2312.17229/) (2023)
- [An Asymptotically Optimal Batched Algorithm for the Dueling Bandit Problem](https://mlsanity.com/paper/2209.12108/) (2022)
- [Online Learning and Equilibrium Computation with Ranking Feedback](https://mlsanity.com/paper/2603.19221/) (2026)
- [Combinatorial Bandits without Total Order for Arms](https://mlsanity.com/paper/2103.02741/) (2021)
- [DP-Dueling: Learning from Preference Feedback without Compromising User Privacy](https://mlsanity.com/paper/2403.15045/) (2024)
- [Design-Based Bandits Under Network Interference: Trade-Off Between Regret and Statistical Inference](https://mlsanity.com/paper/2510.07646/) (2025)
- [Adaptive Combinatorial Experimental Design: Pareto Optimality for Decision-Making and Inference](https://mlsanity.com/paper/2602.24231/) (2026)

## Abstract (arXiv)

We consider combinatorial online learning with subset choices when only relative feedback information from subsets is available, instead of bandit or semi-bandit feedback which is absolute. Specifically, we study two regret minimisation problems over subsets of a finite ground set [n], with subset-wise relative preference information feedback according to the Multinomial logit choice model. In the first setting, the learner can play subsets of size bounded by a maximum size and receives top-m rank-ordered feedback, while in the second setting the learner can play subsets of a fixed size k with a full subset ranking observed as feedback. For both settings, we devise instance-dependent and order-optimal regret algorithms with regret O(fracnm ln T) and O(fracnk ln T), respectively. We derive fundamental limits on the regret performance of online learning with subset-wise preferences, proving the tightness of our regret guarantees. Our results also show the value of eliciting more general top-m rank-ordered feedback over single winner feedback (m=1). Our theoretical results are corroborated with empirical evaluations.
