# Preferences Implicit in the State of the World

arXiv: https://arxiv.org/abs/1902.04198 · HTML: https://mlsanity.com/paper/1902.04198/

## Key facts

- Cited by 34 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Feb 2019.

## Built on by (most cited first, 30 of 34)

- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Unsolved Problems in ML Safety](https://mlsanity.com/paper/2109.13916/) (2021)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [On Transforming Reinforcement Learning by Transformer: The Development Trajectory](https://mlsanity.com/paper/2212.14164/) (2022)
- [Learning and Adapting Agile Locomotion Skills by Transferring Experience](https://mlsanity.com/paper/2304.09834/) (2023)
- [AI Alignment with Changing and Influenceable Reward Functions](https://mlsanity.com/paper/2405.17713/) (2024)
- [TASRA: a Taxonomy and Analysis of Societal-Scale Risks from AI](https://mlsanity.com/paper/2306.06924/) (2023)
- [The MineRL BASALT Competition on Learning from Human Feedback](https://mlsanity.com/paper/2107.01969/) (2021)
- [UniMASK: Unified Inference in Sequential Decision Problems](https://mlsanity.com/paper/2211.10869/) (2022)
- [Humans are not Boltzmann Distributions: Challenges and Opportunities for Modelling Human Feedback and Interaction in Reinforcement Learning](https://mlsanity.com/paper/2206.13316/) (2022)
- [Choice Set Misspecification in Reward Inference](https://mlsanity.com/paper/2101.07691/) (2021)
- [A Primer on Maximum Causal Entropy Inverse Reinforcement Learning](https://mlsanity.com/paper/2203.11409/) (2022)
- [Analyzing and Improving Chain-of-Thought Monitorability Through Information Theory](https://mlsanity.com/paper/2602.18297/) (2026)
- [Preference-based Learning of Reward Function Features](https://mlsanity.com/paper/2103.02727/) (2021)
- [Combining Reward Information from Multiple Sources](https://mlsanity.com/paper/2103.12142/) (2021)
- [Preprocessing Reward Functions for Interpretability](https://mlsanity.com/paper/2203.13553/) (2022)
- [Human-AI Safety: A Descendant of Generative AI and Control Systems Safety](https://mlsanity.com/paper/2405.09794/) (2024)
- [Towards Flexible Inference in Sequential Decision Problems via Bidirectional Transformers](https://mlsanity.com/paper/2204.13326/) (2022)
- [The Perils of Optimizing Learned Reward Functions: Low Training Error Does Not Guarantee Low Regret](https://mlsanity.com/paper/2406.15753/) (2024)
- [Retrospective on the 2021 BASALT Competition on Learning from Human Feedback](https://mlsanity.com/paper/2204.07123/) (2022)
- [Learning What To Do by Simulating the Past](https://mlsanity.com/paper/2104.03946/) (2021)
- [Inferring the Future by Imagining the Past](https://mlsanity.com/paper/2305.17195/) (2023)
- [Dynamic Normativity: Necessary and Sufficient Conditions for Value Alignment](https://mlsanity.com/paper/2406.11039/) (2024)
- [Mitigating Negative Side Effects via Environment Shaping](https://mlsanity.com/paper/2102.07017/) (2021)
- [Anticipatory Planning: Improving Long-Lived Planning by Estimating Expected Cost of Future Tasks](https://mlsanity.com/paper/2305.04692/) (2023)
- [STRAPPER: Preference-based Reinforcement Learning via Self-training Augmentation and Peer Regularization](https://mlsanity.com/paper/2307.09692/) (2023)
- [Learning from Preferences and Mixed Demonstrations in General Settings](https://mlsanity.com/paper/2508.14027/) (2025)
- [Challenges for Using Impact Regularizers to Avoid Negative Side Effects](https://mlsanity.com/paper/2101.12509/) (2021)
- [Safe MDP Planning by Learning Temporal Patterns of Undesirable Trajectories and Averting Negative Side Effects](https://mlsanity.com/paper/2304.03081/) (2023)
- [Risk-averse Batch Active Inverse Reward Design](https://mlsanity.com/paper/2311.12004/) (2023)

## Abstract (arXiv)

Reinforcement learning (RL) agents optimize only the features specified in a reward function and are indifferent to anything left out inadvertently. This means that we must not only specify what to do, but also the much larger space of what not to do. It is easy to forget these preferences, since these preferences are already satisfied in our environment. This motivates our key insight: when a robot is deployed in an environment that humans act in, the state of the environment is already optimized for what humans want. We can therefore use this implicit preference information from the state to fill in the blanks. We develop an algorithm based on Maximum Causal Entropy IRL and use it to evaluate the idea in a suite of proof-of-concept environments designed to show its properties. We find that information from the initial state can be used to infer both side effects that should be avoided as well as preferences for how the environment should be organized. Our code can be found at https://github.com/HumanCompatibleAI/rlsp.
