# First-Order Bayesian Regret Analysis of Thompson Sampling

arXiv: https://arxiv.org/abs/1902.00681 · HTML: https://mlsanity.com/paper/1902.00681/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Feb 2019.

## Built on by (most cited first, 17 of 17)

- [Reinforcement Learning, Bit by Bit](https://mlsanity.com/paper/2103.04047/) (2021)
- [Efficient First-Order Contextual Bandits: Prediction, Allocation, and Triangular Discrimination](https://mlsanity.com/paper/2107.02237/) (2021)
- [First-Order Regret in Reinforcement Learning with Linear Function Approximation: A Robust Estimation Approach](https://mlsanity.com/paper/2112.03432/) (2021)
- [The Benefits of Being Distributional: Small-Loss Bounds for Reinforcement Learning](https://mlsanity.com/paper/2305.15703/) (2023)
- [Regret Bounds for Information-Directed Reinforcement Learning](https://mlsanity.com/paper/2206.04640/) (2022)
- [Information Directed Sampling for Sparse Linear Bandits](https://mlsanity.com/paper/2105.14267/) (2021)
- [Lifting the Information Ratio: An Information-Theoretic Analysis of Thompson Sampling for Contextual Bandits](https://mlsanity.com/paper/2205.13924/) (2022)
- [Deciding What to Model: Value-Equivalent Sampling for Reinforcement Learning](https://mlsanity.com/paper/2206.02072/) (2022)
- [The Value of Information When Deciding What to Learn](https://mlsanity.com/paper/2110.13973/) (2021)
- [Policy Gradient with Active Importance Sampling](https://mlsanity.com/paper/2405.05630/) (2024)
- [Improved Bayesian Regret Bounds for Thompson Sampling in Reinforcement Learning](https://mlsanity.com/paper/2310.20007/) (2023)
- [Optimistic Information Directed Sampling](https://mlsanity.com/paper/2402.15411/) (2024)
- [Gaussian Imagination in Bandit Learning](https://mlsanity.com/paper/2201.01902/) (2022)
- [Incentivizing Exploration with Linear Contexts and Combinatorial Actions](https://mlsanity.com/paper/2306.01990/) (2023)
- [Sample-Efficient Reinforcement Learning from Human Feedback via Information-Directed Sampling](https://mlsanity.com/paper/2502.05434/) (2025)
- [Sparse Optimistic Information Directed Sampling](https://mlsanity.com/paper/2510.24234/) (2025)
- [Geometry Meets Incentives: Sample-Efficient Incentivized Exploration with Linear Contexts](https://mlsanity.com/paper/2506.01685/) (2025)

## Abstract (arXiv)

We address online combinatorial optimization when the player has a prior over the adversary's sequence of losses. In this framework, Russo and Van Roy proposed an information-theoretic analysis of Thompson Sampling based on the information ratio, resulting in optimal worst-case regret bounds. In this paper we introduce three novel ideas to this line of work. First we propose a new quantity, the scale-sensitive information ratio, which allows us to obtain more refined first-order regret bounds (i.e., bounds of the form √L^* where L^* is the loss of the best combinatorial action). Second we replace the entropy over combinatorial actions by a coordinate entropy, which allows us to obtain the first optimal worst-case bound for Thompson Sampling in the combinatorial setting. Finally, we introduce a novel link between Bayesian agents and frequentist confidence intervals. Combining these ideas we show that the classical multi-armed bandit first-order regret bound tildeO(√d L^*) still holds true in the more challenging and more general semi-bandit scenario. This latter result improves the previous state of the art bound tildeO(√(d+m3)L^*) by Lykouris, Sridharan and Tardos. Moreover we sharpen these results with two technical ingredients. The first leverages a recent insight of Zimmert and Lattimore to replace Shannon entropy with more refined potential functions in the analysis. The second is a Thresholded Thompson sampling algorithm, which slightly modifies the original algorithm by never playing low-probability actions. This thresholding results in fully T-independent regret bounds when L^* is almost surely upper-bounded, which we show does not hold for ordinary Thompson sampling.
