# Sequential Evaluation and Generation Framework for Combinatorial Recommender System

arXiv: https://arxiv.org/abs/1902.00245 · HTML: https://mlsanity.com/paper/1902.00245/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 1 Feb 2019.

## Built on by (most cited first, 10 of 10)

- [Discrete Conditional Diffusion for Reranking in Recommendation](https://mlsanity.com/paper/2308.06982/) (2023)
- [NR4DER: Neural Re-ranking for Diversified Exercise Recommendation](https://mlsanity.com/paper/2506.06341/) (2025)
- [On the Generalizability and Predictability of Recommender Systems](https://mlsanity.com/paper/2206.11886/) (2022)
- [Influential Recommender System](https://mlsanity.com/paper/2211.10002/) (2022)
- [JDRec: Practical Actor-Critic Framework for Online Combinatorial Recommender System](https://mlsanity.com/paper/2207.13311/) (2022)
- [Towards Principled Learning for Re-ranking in Recommender Systems](https://mlsanity.com/paper/2504.04188/) (2025)
- [Adaptively Learning to Select-Rank in Online Platforms](https://mlsanity.com/paper/2406.05017/) (2024)
- [Do Not Wait: Learning Re-Ranking Model Without User Feedback At Serving Time in E-Commerce](https://mlsanity.com/paper/2406.14004/) (2024)
- [Not All Candidates are Created Equal: A Heterogeneity-Aware Approach to Pre-ranking in Recommender Systems](https://mlsanity.com/paper/2603.03770/) (2026)
- [LIGE-GR: A Smooth Leap from Ranking to Generative Recommendation in the LLM Era](https://mlsanity.com/paper/2609.18148/) (2026)

## Abstract (arXiv)

In the combinatorial recommender systems, multiple items are fed to the user at one time in the result page, where the correlations among the items have impact on the user behavior. In this work, we model the combinatorial recommendation as the problem of generating a sequence(ordered list) of items from a candidate set, with the target of maximizing the expected overall utility(e.g. total clicks) of the sequence. Toward solving this problem, we propose the Evaluation-Generation framework. On the one hand of this framework, an evaluation model is trained to evaluate the expected overall utility, by fully considering the user, item information and the correlations among the co-exposed items. On the other hand, generation policies based on heuristic searching or reinforcement learning are devised to generate potential high-quality sequences, from which the evaluation model select one to expose. We propose effective model architectures and learning metrics under this framework. We also offer series of offline tests to thoroughly investigate the performance of the proposed framework, as supplements to the online experiments. Our results show obvious increase in performance compared with the previous solutions.
