# Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/1901.09207 · HTML: https://mlsanity.com/paper/1901.09207/

## Key facts

- Cited by 68 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Jan 2019.

## Built on by (most cited first, 30 of 68)

- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [Multi-Agent Reinforcement Learning is a Sequence Modeling Problem](https://mlsanity.com/paper/2205.14953/) (2022)
- [A Survey of Frontiers in LLM Reasoning: Inference Scaling, Learning to Reason, and Agentic Systems](https://mlsanity.com/paper/2504.09037/) (2025)
- [Celebrating Diversity in Shared Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.02195/) (2021)
- [Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2304.09870/) (2023)
- [Settling the Variance of Multi-Agent Policy Gradients](https://mlsanity.com/paper/2108.08612/) (2021)
- [Model-Free Opponent Shaping](https://mlsanity.com/paper/2205.01447/) (2022)
- [Deep Multiagent Reinforcement Learning: Challenges and Directions](https://mlsanity.com/paper/2106.15691/) (2021)
- [COLA: Consistent Learning with Opponent-Learning Awareness](https://mlsanity.com/paper/2203.04098/) (2022)
- [Multi-Agent Constrained Policy Optimisation](https://mlsanity.com/paper/2110.02793/) (2021)
- [Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks](https://mlsanity.com/paper/2112.02845/) (2021)
- [Model-based Multi-agent Policy Optimization with Adaptive Opponent-wise Rollouts](https://mlsanity.com/paper/2105.03363/) (2021)
- [PMIC: Improving Multi-Agent Reinforcement Learning with Progressive Mutual Information Collaboration](https://mlsanity.com/paper/2203.08553/) (2022)
- [Model-Based Opponent Modeling](https://mlsanity.com/paper/2108.01843/) (2021)
- [Global Convergence of Localized Policy Iteration in Networked Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2211.17116/) (2022)
- [Maximum Entropy Heterogeneous-Agent Reinforcement Learning](https://mlsanity.com/paper/2306.10715/) (2023)
- [Theory of Mind as Intrinsic Motivation for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2307.01158/) (2023)
- [Neural Recursive Belief States in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.02274/) (2021)
- [Influencing Long-Term Behavior in Multiagent Reinforcement Learning](https://mlsanity.com/paper/2203.03535/) (2022)
- [ROMAX: Certifiably Robust Deep Multiagent Reinforcement Learning via Convex Relaxation](https://mlsanity.com/paper/2109.06795/) (2021)
- [Mutual Theory of Mind in Human-AI Collaboration: An Empirical Study with LLM-driven AI Agents in a Real-time Shared Workspace Task](https://mlsanity.com/paper/2409.08811/) (2024)
- [Emergent Graphical Conventions in a Visual Communication Game](https://mlsanity.com/paper/2111.14210/) (2021)
- [Self-Organized Polynomial-Time Coordination Graphs](https://mlsanity.com/paper/2112.03547/) (2021)
- [Iterated Reasoning with Mutual Information in Cooperative and Byzantine Decentralized Teaming](https://mlsanity.com/paper/2201.08484/) (2022)
- [Multi-Agent Coordination via Multi-Level Communication](https://mlsanity.com/paper/2209.12713/) (2022)
- [Deep Interpretable Models of Theory of Mind](https://mlsanity.com/paper/2104.02938/) (2021)
- [Flatland Competition 2020: MAPF and MARL for Efficient Train Coordination on a Grid World](https://mlsanity.com/paper/2103.16511/) (2021)
- [Situation-Dependent Causal Influence-Based Cooperative Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2312.09539/) (2023)
- [Leveraging Dual Process Theory in Language Agent Framework for Real-time Simultaneous Human-AI Collaboration](https://mlsanity.com/paper/2502.11882/) (2025)
- [Mean-Field Sampling for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2412.00661/) (2024)

## Abstract (arXiv)

Humans are capable of attributing latent mental contents such as beliefs or intentions to others. The social skill is critical in daily life for reasoning about the potential consequences of others' behaviors so as to plan ahead. It is known that humans use such reasoning ability recursively by considering what others believe about their own beliefs. In this paper, we start from level-1 recursion and introduce a probabilistic recursive reasoning (PR2) framework for multi-agent reinforcement learning. Our hypothesis is that it is beneficial for each agent to account for how the opponents would react to its future behaviors. Under the PR2 framework, we adopt variational Bayes methods to approximate the opponents' conditional policies, to which each agent finds the best response and then improve their own policies. We develop decentralized-training-decentralized-execution algorithms, namely PR2-Q and PR2-Actor-Critic, that are proved to converge in the self-play scenarios when there exists one Nash equilibrium. Our methods are tested on both the matrix game and the differential game, which have a non-trivial equilibrium where common gradient-based methods fail to converge. Our experiments show that it is critical to reason about how the opponents believe about what the agent believes. We expect our work to contribute a new idea of modeling the opponents to the multi-agent reinforcement learning community.
