# Deep Energies for Estimating Three-Dimensional Facial Pose and Expression

arXiv: https://arxiv.org/abs/1812.02899 · HTML: https://mlsanity.com/paper/1812.02899/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Dec 2018.

## Built on by (most cited first, 1 of 1)

- [Democratizing the Creation of Animatable Facial Avatars](https://mlsanity.com/paper/2401.16534/) (2024)

## Abstract (arXiv)

While much progress has been made in capturing high-quality facial performances using motion capture markers and shape-from-shading, high-end systems typically also rely on rotoscope curves hand-drawn on the image. These curves are subjective and difficult to draw consistently; moreover, ad-hoc procedural methods are required for generating matching rotoscope curves on synthetic renders embedded in the optimization used to determine three-dimensional facial pose and expression. We propose an alternative approach whereby these curves and other keypoints are detected automatically on both the image and the synthetic renders using trained neural networks, eliminating artist subjectivity and the ad-hoc procedures meant to mimic it. More generally, we propose using machine learning networks to implicitly define deep energies which when minimized using classical optimization techniques lead to three-dimensional facial pose and expression estimation.
