# Multi-agent Deep Reinforcement Learning with Extremely Noisy Observations

arXiv: https://arxiv.org/abs/1812.00922 · HTML: https://mlsanity.com/paper/1812.00922/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 3 Dec 2018.

## Built on by (most cited first, 10 of 10)

- [A Survey of Multi-Agent Deep Reinforcement Learning with Communication](https://mlsanity.com/paper/2203.08975/) (2022)
- [Generative Emergent Communication: Large Language Model is a Collective World Model](https://mlsanity.com/paper/2501.00226/) (2024)
- [Autonomy and Intelligence in the Computing Continuum: Challenges, Enablers, and Future Directions for Orchestration](https://mlsanity.com/paper/2205.01423/) (2022)
- [The Five Ws of Multi-Agent Communication: Who Talks to Whom, When, What, and Why -- A Survey from MARL to Emergent Language and LLMs](https://mlsanity.com/paper/2602.11583/) (2026)
- [Multi-Agent Reinforcement Learning: Methods, Applications, Visionary Prospects, and Challenges](https://mlsanity.com/paper/2305.10091/) (2023)
- [Noise Distribution Decomposition based Multi-Agent Distributional Reinforcement Learning](https://mlsanity.com/paper/2312.07025/) (2023)
- [Towards Fault Tolerance in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2412.00534/) (2024)
- [Finding the Weakest Link: Adversarial Attack against Multi-Agent Communications](https://mlsanity.com/paper/2605.13170/) (2026)
- [Action-Factored Multi-Agent Reinforcement Learning for Scalable Quantum Device Tuning](https://mlsanity.com/paper/2607.09422/) (2026)
- [SIGMA: Structured Noise-Effect-Aware Grouped Multi-Agent Aggregation](https://mlsanity.com/paper/2608.26683/) (2026)

## Abstract (arXiv)

Multi-agent reinforcement learning systems aim to provide interacting agents with the ability to collaboratively learn and adapt to the behaviour of other agents. In many real-world applications, the agents can only acquire a partial view of the world. Here we consider a setting whereby most agents' observations are also extremely noisy, hence only weakly correlated to the true state of the environment. Under these circumstances, learning an optimal policy becomes particularly challenging, even in the unrealistic case that an agent's policy can be made conditional upon all other agents' observations. To overcome these difficulties, we propose a multi-agent deep deterministic policy gradient algorithm enhanced by a communication medium (MADDPG-M), which implements a two-level, concurrent learning mechanism. An agent's policy depends on its own private observations as well as those explicitly shared by others through a communication medium. At any given point in time, an agent must decide whether its private observations are sufficiently informative to be shared with others. However, our environments provide no explicit feedback informing an agent whether a communication action is beneficial, rather the communication policies must also be learned through experience concurrently to the main policies. Our experimental results demonstrate that the algorithm performs well in six highly non-stationary environments of progressively higher complexity, and offers substantial performance gains compared to the baselines.
