# TextureNet: Consistent Local Parametrizations for Learning from High-Resolution Signals on Meshes

arXiv: https://arxiv.org/abs/1812.00020 · HTML: https://mlsanity.com/paper/1812.00020/

## Key facts

- Cited by 45 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 30 Nov 2018.

## Built on by (most cited first, 30 of 45)

- [OpenScene: 3D Scene Understanding with Open Vocabularies](https://mlsanity.com/paper/2211.15654/) (2022)
- [SceneGraphFusion: Incremental 3D Scene Graph Prediction from RGB-D Sequences](https://mlsanity.com/paper/2103.14898/) (2021)
- [NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenes](https://mlsanity.com/paper/2111.13260/) (2021)
- [Bidirectional Projection Network for Cross Dimension Scene Understanding](https://mlsanity.com/paper/2103.14326/) (2021)
- [Texturify: Generating Textures on 3D Shape Surfaces](https://mlsanity.com/paper/2204.02411/) (2022)
- [Deep Learning on Implicit Neural Representations of Shapes](https://mlsanity.com/paper/2302.05438/) (2023)
- [Pri3D: Can 3D Priors Help 2D Representation Learning?](https://mlsanity.com/paper/2104.11225/) (2021)
- [Subdivision-Based Mesh Convolution Networks](https://mlsanity.com/paper/2106.02285/) (2021)
- [Learning 3D Semantic Segmentation with only 2D Image Supervision](https://mlsanity.com/paper/2110.11325/) (2021)
- [MaskClustering: View Consensus based Mask Graph Clustering for Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2401.07745/) (2024)
- [4DContrast: Contrastive Learning with Dynamic Correspondences for 3D Scene Understanding](https://mlsanity.com/paper/2112.02990/) (2021)
- [Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervision](https://mlsanity.com/paper/2303.03361/) (2023)
- [ODIN: A Single Model for 2D and 3D Segmentation](https://mlsanity.com/paper/2401.02416/) (2024)
- [Boundary-Aware Geometric Encoding for Semantic Segmentation of Point Clouds](https://mlsanity.com/paper/2101.02381/) (2021)
- [Omni-supervised Point Cloud Segmentation via Gradual Receptive Field Component Reasoning](https://mlsanity.com/paper/2105.10203/) (2021)
- [Multiplayer Interactive World Models with Representation Autoencoders](https://mlsanity.com/paper/2607.05352/) (2026)
- [Open Vocabulary 3D Scene Understanding via Geometry Guided Self-Distillation](https://mlsanity.com/paper/2407.13362/) (2024)
- [Dense Multimodal Alignment for Open-Vocabulary 3D Scene Understanding](https://mlsanity.com/paper/2407.09781/) (2024)
- [Gaussian Shadow Casting for Neural Characters](https://mlsanity.com/paper/2401.06116/) (2024)
- [Cross-Modal and Uncertainty-Aware Agglomeration for Open-Vocabulary 3D Scene Understanding](https://mlsanity.com/paper/2503.16707/) (2025)
- [Open-Vocabulary 3D Semantic Segmentation with Text-to-Image Diffusion Models](https://mlsanity.com/paper/2407.13642/) (2024)
- [LatticeNet: Fast Spatio-Temporal Point Cloud Segmentation Using Permutohedral Lattices](https://mlsanity.com/paper/2108.03917/) (2021)
- [SemAffiNet: Semantic-Affine Transformation for Point Cloud Segmentation](https://mlsanity.com/paper/2205.13490/) (2022)
- [PolyNet: Polynomial Neural Network for 3D Shape Recognition with PolyShape Representation](https://mlsanity.com/paper/2110.07882/) (2021)
- [E(3)-Equivariant Mesh Neural Networks](https://mlsanity.com/paper/2402.04821/) (2024)
- [Advancing 3D Point Cloud Understanding through Deep Transfer Learning: A Comprehensive Survey](https://mlsanity.com/paper/2407.17877/) (2024)
- [Task-Aware Sampling Layer for Point-Wise Analysis](https://mlsanity.com/paper/2107.04291/) (2021)
- [PSSNet: Planarity-sensible Semantic Segmentation of Large-scale Urban Meshes](https://mlsanity.com/paper/2202.03209/) (2022)
- [GeoBench: Benchmarking and Analyzing Monocular Geometry Estimation Models](https://mlsanity.com/paper/2406.12671/) (2024)
- [Picasso: A CUDA-based Library for Deep Learning over 3D Meshes](https://mlsanity.com/paper/2103.15076/) (2021)

## Abstract (arXiv)

We introduce, TextureNet, a neural network architecture designed to extract features from high-resolution signals associated with 3D surface meshes (e.g., color texture maps). The key idea is to utilize a 4-rotational symmetric (4-RoSy) field to define a domain for convolution on a surface. Though 4-RoSy fields have several properties favorable for convolution on surfaces (low distortion, few singularities, consistent parameterization, etc.), orientations are ambiguous up to 4-fold rotation at any sample point. So, we introduce a new convolutional operator invariant to the 4-RoSy ambiguity and use it in a network to extract features from high-resolution signals on geodesic neighborhoods of a surface. In comparison to alternatives, such as PointNet based methods which lack a notion of orientation, the coherent structure given by these neighborhoods results in significantly stronger features. As an example application, we demonstrate the benefits of our architecture for 3D semantic segmentation of textured 3D meshes. The results show that our method outperforms all existing methods on the basis of mean IoU by a significant margin in both geometry-only (6.4%) and RGB+Geometry (6.9-8.2%) settings.
