# Image Generation from Layout

arXiv: https://arxiv.org/abs/1811.11389 · HTML: https://mlsanity.com/paper/1811.11389/

## Key facts

- Cited by 105 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Nov 2018.

## Built on by (most cited first, 30 of 105)

- [GLIGEN: Open-Set Grounded Text-to-Image Generation](https://mlsanity.com/paper/2301.07093/) (2023)
- [Attend-and-Excite: Attention-Based Semantic Guidance for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2301.13826/) (2023)
- [Training-Free Layout Control with Cross-Attention Guidance](https://mlsanity.com/paper/2304.03373/) (2023)
- [BoxDiff: Text-to-Image Synthesis with Training-Free Box-Constrained Diffusion](https://mlsanity.com/paper/2307.10816/) (2023)
- [LayoutDiffusion: Controllable Diffusion Model for Layout-to-image Generation](https://mlsanity.com/paper/2303.17189/) (2023)
- [LLM-grounded Diffusion: Enhancing Prompt Understanding of Text-to-Image Diffusion Models with Large Language Models](https://mlsanity.com/paper/2305.13655/) (2023)
- [SpaText: Spatio-Textual Representation for Controllable Image Generation](https://mlsanity.com/paper/2211.14305/) (2022)
- [ReCo: Region-Controlled Text-to-Image Generation](https://mlsanity.com/paper/2211.15518/) (2022)
- [Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animation](https://mlsanity.com/paper/2406.01900/) (2024)
- [A Comprehensive Survey of Scene Graphs: Generation and Application](https://mlsanity.com/paper/2104.01111/) (2021)
- [Instance-Conditioned GAN](https://mlsanity.com/paper/2109.05070/) (2021)
- [LayoutDiffuse: Adapting Foundational Diffusion Models for Layout-to-Image Generation](https://mlsanity.com/paper/2302.08908/) (2023)
- [Controllable Text-to-Image Generation with GPT-4](https://mlsanity.com/paper/2305.18583/) (2023)
- [GeoDiffusion: Text-Prompted Geometric Control for Object Detection Data Generation](https://mlsanity.com/paper/2306.04607/) (2023)
- [CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion](https://mlsanity.com/paper/2305.16283/) (2023)
- [LLM Blueprint: Enabling Text-to-Image Generation with Complex and Detailed Prompts](https://mlsanity.com/paper/2310.10640/) (2023)
- [Adversarial Text-to-Image Synthesis: A Review](https://mlsanity.com/paper/2101.09983/) (2021)
- [Multimodal Image Synthesis and Editing: The Generative AI Era](https://mlsanity.com/paper/2112.13592/) (2021)
- [Modeling Image Composition for Complex Scene Generation](https://mlsanity.com/paper/2206.00923/) (2022)
- [SceneComposer: Any-Level Semantic Image Synthesis](https://mlsanity.com/paper/2211.11742/) (2022)
- [Norm-guided latent space exploration for text-to-image generation](https://mlsanity.com/paper/2306.08687/) (2023)
- [Follow-Your-Emoji-Faster: Towards Efficient, Fine-Controllable, and Expressive Freestyle Portrait Animation](https://mlsanity.com/paper/2509.16630/) (2025)
- [Context-Aware Layout to Image Generation with Enhanced Object Appearance](https://mlsanity.com/paper/2103.11897/) (2021)
- [Unbalanced Feature Transport for Exemplar-based Image Translation](https://mlsanity.com/paper/2106.10482/) (2021)
- [Sound to Visual Scene Generation by Audio-to-Visual Latent Alignment](https://mlsanity.com/paper/2303.17490/) (2023)
- [SceneGenie: Scene Graph Guided Diffusion Models for Image Synthesis](https://mlsanity.com/paper/2304.14573/) (2023)
- [ViMo: A Generative Visual GUI World Model for App Agents](https://mlsanity.com/paper/2504.13936/) (2025)
- [UniGS: Unified Representation for Image Generation and Segmentation](https://mlsanity.com/paper/2312.01985/) (2023)
- [Multi-modal Machine Learning in Engineering Design: A Review and Future Directions](https://mlsanity.com/paper/2302.10909/) (2023)
- [Localized Text-to-Image Generation for Free via Cross Attention Control](https://mlsanity.com/paper/2306.14636/) (2023)

## Abstract (arXiv)

Despite significant recent progress on generative models, controlled generation of images depicting multiple and complex object layouts is still a difficult problem. Among the core challenges are the diversity of appearance a given object may possess and, as a result, exponential set of images consistent with a specified layout. To address these challenges, we propose a novel approach for layout-based image generation; we call it Layout2Im. Given the coarse spatial layout (bounding boxes + object categories), our model can generate a set of realistic images which have the correct objects in the desired locations. The representation of each object is disentangled into a specified/certain part (category) and an unspecified/uncertain part (appearance). The category is encoded using a word embedding and the appearance is distilled into a low-dimensional vector sampled from a normal distribution. Individual object representations are composed together using convolutional LSTM, to obtain an encoding of the complete layout, and then decoded to an image. Several loss terms are introduced to encourage accurate and diverse generation. The proposed Layout2Im model significantly outperforms the previous state of the art, boosting the best reported inception score by 24.66% and 28.57% on the very challenging COCO-Stuff and Visual Genome datasets, respectively. Extensive experiments also demonstrate our method's ability to generate complex and diverse images with multiple objects.
