# Interplay of Game Incentives, Player Profiles and Task Difficulty in Games with a Purpose

arXiv: https://arxiv.org/abs/1811.08244 · HTML: https://mlsanity.com/paper/1811.08244/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 20 Nov 2018.

## Built on by (most cited first, 1 of 1)

- [Mutual Understanding between People and Systems via Neurosymbolic AI and Knowledge Graphs](https://mlsanity.com/paper/2504.11200/) (2025)

## Abstract (arXiv)

How to take multiple factors into account when evaluating a Game with a Purpose? How is player behaviour or participation influenced by different incentives? How does player engagement impact their accuracy in solving tasks? In this paper, we present a detailed investigation of multiple factors affecting the evaluation of a GWAP and we show how they impact on the achieved results. We inform our study with the experimental assessment of a GWAP designed to solve a multinomial classification task.
