# YOLO-LITE: A Real-Time Object Detection Algorithm Optimized for Non-GPU Computers

arXiv: https://arxiv.org/abs/1811.05588 · HTML: https://mlsanity.com/paper/1811.05588/

## Key facts

- Cited by 34 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 14 Nov 2018.

## Built on by (most cited first, 30 of 34)

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## Abstract (arXiv)

This paper focuses on YOLO-LITE, a real-time object detection model developed to run on portable devices such as a laptop or cellphone lacking a Graphics Processing Unit (GPU). The model was first trained on the PASCAL VOC dataset then on the COCO dataset, achieving a mAP of 33.81% and 12.26% respectively. YOLO-LITE runs at about 21 FPS on a non-GPU computer and 10 FPS after implemented onto a website with only 7 layers and 482 million FLOPS. This speed is 3.8x faster than the fastest state of art model, SSD MobilenetvI. Based on the original object detection algorithm YOLOV2, YOLO- LITE was designed to create a smaller, faster, and more efficient model increasing the accessibility of real-time object detection to a variety of devices.
