# Geometry-Aware Recurrent Neural Networks for Active Visual Recognition

arXiv: https://arxiv.org/abs/1811.01292 · HTML: https://mlsanity.com/paper/1811.01292/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 3 Nov 2018.

## Built on by (most cited first, 20 of 20)

- [Simple-BEV: What Really Matters for Multi-Sensor BEV Perception?](https://mlsanity.com/paper/2206.07959/) (2022)
- [Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigation](https://mlsanity.com/paper/2210.07506/) (2022)
- [Adversarial Attacks On Multi-Agent Communication](https://mlsanity.com/paper/2101.06560/) (2021)
- [MVS2D: Efficient Multi-view Stereo via Attention-Driven 2D Convolutions](https://mlsanity.com/paper/2104.13325/) (2021)
- [SNAP: Self-Supervised Neural Maps for Visual Positioning and Semantic Understanding](https://mlsanity.com/paper/2306.05407/) (2023)
- [Episodic Memory Question Answering](https://mlsanity.com/paper/2205.01652/) (2022)
- [HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capture](https://mlsanity.com/paper/2112.06904/) (2021)
- [Recognizing Actions in Videos from Unseen Viewpoints](https://mlsanity.com/paper/2103.16516/) (2021)
- [Neural Groundplans: Persistent Neural Scene Representations from a Single Image](https://mlsanity.com/paper/2207.11232/) (2022)
- [Evidential Active Recognition: Intelligent and Prudent Open-World Embodied Perception](https://mlsanity.com/paper/2311.13793/) (2023)
- [Environment Predictive Coding for Embodied Agents](https://mlsanity.com/paper/2102.02337/) (2021)
- [Regulating Intermediate 3D Features for Vision-Centric Autonomous Driving](https://mlsanity.com/paper/2312.11837/) (2023)
- [Memory-Centric Embodied Question Answering](https://mlsanity.com/paper/2505.13948/) (2025)
- [LookOut: Real-World Humanoid Egocentric Navigation](https://mlsanity.com/paper/2508.14466/) (2025)
- [Active Open-Vocabulary Recognition: Let Intelligent Moving Mitigate CLIP Limitations](https://mlsanity.com/paper/2311.17938/) (2023)
- [Which Viewpoint Shows it Best? Language for Weakly Supervising View Selection in Multi-view Instructional Videos](https://mlsanity.com/paper/2411.08753/) (2024)
- [Switch-a-View: View Selection Learned from Unlabeled In-the-wild Videos](https://mlsanity.com/paper/2412.18386/) (2024)
- [Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA](https://mlsanity.com/paper/2603.09541/) (2026)
- [Active Vision Reinforcement Learning under Limited Visual Observability](https://mlsanity.com/paper/2306.00975/) (2023)
- [Robot Localization and Mapping Final Report -- Sequential Adversarial Learning for Self-Supervised Deep Visual Odometry](https://mlsanity.com/paper/2309.04147/) (2023)

## Abstract (arXiv)

We present recurrent geometry-aware neural networks that integrate visual information across multiple views of a scene into 3D latent feature tensors, while maintaining an one-to-one mapping between 3D physical locations in the world scene and latent feature locations. Object detection, object segmentation, and 3D reconstruction is then carried out directly using the constructed 3D feature memory, as opposed to any of the input 2D images. The proposed models are equipped with differentiable egomotion-aware feature warping and (learned) depth-aware unprojection operations to achieve geometrically consistent mapping between the features in the input frame and the constructed latent model of the scene. We empirically show the proposed model generalizes much better than geometryunaware LSTM/GRU networks, especially under the presence of multiple objects and cross-object occlusions. Combined with active view selection policies, our model learns to select informative viewpoints to integrate information from by "undoing" cross-object occlusions, seamlessly combining geometry with learning from experience.
