# Greedy Actor-Critic: A New Conditional Cross-Entropy Method for Policy Improvement

arXiv: https://arxiv.org/abs/1810.09103 · HTML: https://mlsanity.com/paper/1810.09103/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Oct 2018.

## Built on by (most cited first, 12 of 12)

- [Policy Agnostic RL: Offline RL and Online RL Fine-Tuning of Any Class and Backbone](https://mlsanity.com/paper/2412.06685/) (2024)
- [Value Improved Actor Critic Algorithms](https://mlsanity.com/paper/2406.01423/) (2024)
- [Mitigating Suboptimality of Deterministic Policy Gradients in Complex Q-functions](https://mlsanity.com/paper/2410.11833/) (2024)
- [q-exponential family for policy optimization](https://mlsanity.com/paper/2408.07245/) (2024)
- [Comparative Analysis of Parameterized Action Actor-Critic Reinforcement Learning Algorithms for Web Search Match Plan Generation](https://mlsanity.com/paper/2510.03064/) (2025)
- [Value Bonuses using Ensemble Errors for Exploration in Reinforcement Learning](https://mlsanity.com/paper/2602.12375/) (2026)
- [Revisiting Mixture Policies in Entropy-Regularized Actor-Critic](https://mlsanity.com/paper/2605.09157/) (2026)
- [Simulating, Fast and Slow: Learning Policies for Black-Box Optimization](https://mlsanity.com/paper/2406.04261/) (2024)
- [Multi-Agent Cross-Entropy Method with Monotonic Nonlinear Critic Decomposition](https://mlsanity.com/paper/2511.18671/) (2025)
- [Multi-stage Planning for Multi-target Surveillance using Aircrafts Equipped with Synthetic Aperture Radars Aware of Target Visibility](https://mlsanity.com/paper/2604.16962/) (2026)
- [Deconstructing Actor-Critic: A Large-scale Empirical Study of Design Components for Practitioners](https://mlsanity.com/paper/2607.13274/) (2026)
- [Comparative Study of Multi-Agent Actor-Critic Algorithms in Parameterized Action Reinforcement Learning](https://mlsanity.com/paper/2607.19117/) (2026)

## Abstract (arXiv)

Many policy gradient methods are variants of Actor-Critic (AC), where a value function (critic) is learned to facilitate updating the parameterized policy (actor). The update to the actor involves a log-likelihood update weighted by the action-values, with the addition of entropy regularization for soft variants. In this work, we explore an alternative update for the actor, based on an extension of the cross entropy method (CEM) to condition on inputs (states). The idea is to start with a broader policy and slowly concentrate around maximal actions, using a maximum likelihood update towards actions in the top percentile per state. The speed of this concentration is controlled by a proposal policy, that concentrates at a slower rate than the actor. We first provide a policy improvement result in an idealized setting, and then prove that our conditional CEM (CCEM) strategy tracks a CEM update per state, even with changing action-values. We empirically show that our Greedy AC algorithm, that uses CCEM for the actor update, performs better than Soft Actor-Critic and is much less sensitive to entropy-regularization.
