# Successor Uncertainties: Exploration and Uncertainty in Temporal Difference Learning

arXiv: https://arxiv.org/abs/1810.06530 · HTML: https://mlsanity.com/paper/1810.06530/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Oct 2018.

## Built on by (most cited first, 30 of 35)

- [Exploration in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2205.00824/) (2022)
- [Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills](https://mlsanity.com/paper/2104.07749/) (2021)
- [DEUP: Direct Epistemic Uncertainty Prediction](https://mlsanity.com/paper/2102.08501/) (2021)
- [A Survey of Exploration Methods in Reinforcement Learning](https://mlsanity.com/paper/2109.00157/) (2021)
- [Position: Bayesian Deep Learning is Needed in the Age of Large-Scale AI](https://mlsanity.com/paper/2402.00809/) (2024)
- [Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domain](https://mlsanity.com/paper/2109.06668/) (2021)
- [Adapting the Linearised Laplace Model Evidence for Modern Deep Learning](https://mlsanity.com/paper/2206.08900/) (2022)
- [PsiPhi-Learning: Reinforcement Learning with Demonstrations using Successor Features and Inverse Temporal Difference Learning](https://mlsanity.com/paper/2102.12560/) (2021)
- [A Deep Reinforcement Learning Approach to Marginalized Importance Sampling with the Successor Representation](https://mlsanity.com/paper/2106.06854/) (2021)
- [Deciding What to Model: Value-Equivalent Sampling for Reinforcement Learning](https://mlsanity.com/paper/2206.02072/) (2022)
- [Sampling-based inference for large linear models, with application to linearised Laplace](https://mlsanity.com/paper/2210.04994/) (2022)
- [Active Hierarchical Exploration with Stable Subgoal Representation Learning](https://mlsanity.com/paper/2105.14750/) (2021)
- [Posterior Sampling for Deep Reinforcement Learning](https://mlsanity.com/paper/2305.00477/) (2023)
- [Risk-Aware Transfer in Reinforcement Learning using Successor Features](https://mlsanity.com/paper/2105.14127/) (2021)
- [Combining Behaviors with the Successor Features Keyboard](https://mlsanity.com/paper/2310.15940/) (2023)
- [Diverse Projection Ensembles for Distributional Reinforcement Learning](https://mlsanity.com/paper/2306.07124/) (2023)
- [Epistemic Monte Carlo Tree Search](https://mlsanity.com/paper/2210.13455/) (2022)
- [Composing Task Knowledge with Modular Successor Feature Approximators](https://mlsanity.com/paper/2301.12305/) (2023)
- [World Models with Hints of Large Language Models for Goal Achieving](https://mlsanity.com/paper/2406.07381/) (2024)
- [The Sample Complexity of Online Reinforcement Learning: A Multi-model Perspective](https://mlsanity.com/paper/2501.15910/) (2025)
- [Ensemble Value Functions for Efficient Exploration in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2302.03439/) (2023)
- [Basis for Intentions: Efficient Inverse Reinforcement Learning using Past Experience](https://mlsanity.com/paper/2208.04919/) (2022)
- [Information-theoretic Analysis of Test Data Sensitivity in Uncertainty](https://mlsanity.com/paper/2307.12456/) (2023)
- [Bayesian Exploration Networks](https://mlsanity.com/paper/2308.13049/) (2023)
- [Off-policy Reinforcement Learning with Model-based Exploration Augmentation](https://mlsanity.com/paper/2510.25529/) (2025)
- [A Bayesian Solution To The Imitation Gap](https://mlsanity.com/paper/2407.00495/) (2024)
- [Uncertainty-aware transfer across tasks using hybrid model-based successor feature reinforcement learning](https://mlsanity.com/paper/2310.10818/) (2023)
- [Universal Value-Function Uncertainties](https://mlsanity.com/paper/2505.21119/) (2025)
- [Value Bonuses using Ensemble Errors for Exploration in Reinforcement Learning](https://mlsanity.com/paper/2602.12375/) (2026)
- [A Generalized Bootstrap Target for Value-Learning, Efficiently Combining Value and Feature Predictions](https://mlsanity.com/paper/2201.01836/) (2022)

## Abstract (arXiv)

Posterior sampling for reinforcement learning (PSRL) is an effective method for balancing exploration and exploitation in reinforcement learning. Randomised value functions (RVF) can be viewed as a promising approach to scaling PSRL. However, we show that most contemporary algorithms combining RVF with neural network function approximation do not possess the properties which make PSRL effective, and provably fail in sparse reward problems. Moreover, we find that propagation of uncertainty, a property of PSRL previously thought important for exploration, does not preclude this failure. We use these insights to design Successor Uncertainties (SU), a cheap and easy to implement RVF algorithm that retains key properties of PSRL. SU is highly effective on hard tabular exploration benchmarks. Furthermore, on the Atari 2600 domain, it surpasses human performance on 38 of 49 games tested (achieving a median human normalised score of 2.09), and outperforms its closest RVF competitor, Bootstrapped DQN, on 36 of those.
