# Point Cloud GAN

arXiv: https://arxiv.org/abs/1810.05795 · HTML: https://mlsanity.com/paper/1810.05795/

## Key facts

- Cited by 79 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Oct 2018.

## Built on by (most cited first, 30 of 79)

- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers](https://mlsanity.com/paper/2311.15475/) (2023)
- [CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation](https://mlsanity.com/paper/2110.02624/) (2021)
- [Spatio-temporal Self-Supervised Representation Learning for 3D Point Clouds](https://mlsanity.com/paper/2109.00179/) (2021)
- [CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner](https://mlsanity.com/paper/2405.14979/) (2024)
- [Learning to Generate Realistic LiDAR Point Clouds](https://mlsanity.com/paper/2209.03954/) (2022)
- [TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models](https://mlsanity.com/paper/2310.13772/) (2023)
- [Benchmarking Robustness of 3D Point Cloud Recognition Against Common Corruptions](https://mlsanity.com/paper/2201.12296/) (2022)
- [SetVAE: Learning Hierarchical Composition for Generative Modeling of Set-Structured Data](https://mlsanity.com/paper/2103.15619/) (2021)
- [3D-LDM: Neural Implicit 3D Shape Generation with Latent Diffusion Models](https://mlsanity.com/paper/2212.00842/) (2022)
- [ShapeCrafter: A Recursive Text-Conditioned 3D Shape Generation Model](https://mlsanity.com/paper/2207.09446/) (2022)
- [Unsupervised Point Cloud Representation Learning with Deep Neural Networks: A Survey](https://mlsanity.com/paper/2202.13589/) (2022)
- [Self-Contrastive Learning with Hard Negative Sampling for Self-supervised Point Cloud Learning](https://mlsanity.com/paper/2107.01886/) (2021)
- [Point-set Distances for Learning Representations of 3D Point Clouds](https://mlsanity.com/paper/2102.04014/) (2021)
- [3D Shape Generation with Grid-based Implicit Functions](https://mlsanity.com/paper/2107.10607/) (2021)
- [Particle Cloud Generation with Message Passing Generative Adversarial Networks](https://mlsanity.com/paper/2106.11535/) (2021)
- [Comprehensive Review of Deep Learning-Based 3D Point Cloud Completion Processing and Analysis](https://mlsanity.com/paper/2203.03311/) (2022)
- [NeRF-LiDAR: Generating Realistic LiDAR Point Clouds with Neural Radiance Fields](https://mlsanity.com/paper/2304.14811/) (2023)
- [Controllable Mesh Generation Through Sparse Latent Point Diffusion Models](https://mlsanity.com/paper/2303.07938/) (2023)
- [ARAPReg: An As-Rigid-As Possible Regularization Loss for Learning Deformable Shape Generators](https://mlsanity.com/paper/2108.09432/) (2021)
- [Octree Transformer: Autoregressive 3D Shape Generation on Hierarchically Structured Sequences](https://mlsanity.com/paper/2111.12480/) (2021)
- [Orienting Point Clouds with Dipole Propagation](https://mlsanity.com/paper/2105.01604/) (2021)
- [SPAGHETTI: Editing Implicit Shapes Through Part Aware Generation](https://mlsanity.com/paper/2201.13168/) (2022)
- [SurfGen: Adversarial 3D Shape Synthesis with Explicit Surface Discriminators](https://mlsanity.com/paper/2201.00112/) (2022)
- [AI-Generated Content (AIGC) for Various Data Modalities: A Survey](https://mlsanity.com/paper/2308.14177/) (2023)
- [GECCO: Geometrically-Conditioned Point Diffusion Models](https://mlsanity.com/paper/2303.05916/) (2023)
- [EPiC-GAN: Equivariant Point Cloud Generation for Particle Jets](https://mlsanity.com/paper/2301.08128/) (2023)
- [PvDeConv: Point-Voxel Deconvolution for Autoencoding CAD Construction in 3D](https://mlsanity.com/paper/2101.04493/) (2021)

## Abstract (arXiv)

Generative Adversarial Networks (GAN) can achieve promising performance on learning complex data distributions on different types of data. In this paper, we first show a straightforward extension of existing GAN algorithm is not applicable to point clouds, because the constraint required for discriminators is undefined for set data. We propose a two fold modification to GAN algorithm for learning to generate point clouds (PC-GAN). First, we combine ideas from hierarchical Bayesian modeling and implicit generative models by learning a hierarchical and interpretable sampling process. A key component of our method is that we train a posterior inference network for the hidden variables. Second, instead of using only state-of-the-art Wasserstein GAN objective, we propose a sandwiching objective, which results in a tighter Wasserstein distance estimate than the commonly used dual form. Thereby, PC-GAN defines a generic framework that can incorporate many existing GAN algorithms. We validate our claims on ModelNet40 benchmark dataset. Using the distance between generated point clouds and true meshes as metric, we find that PC-GAN trained by the sandwiching objective achieves better results on test data than the existing methods. Moreover, as a byproduct, PC- GAN learns versatile latent representations of point clouds, which can achieve competitive performance with other unsupervised learning algorithms on object recognition task. Lastly, we also provide studies on generating unseen classes of objects and transforming image to point cloud, which demonstrates the compelling generalization capability and potentials of PC-GAN.
