# Learning and Planning with a Semantic Model

arXiv: https://arxiv.org/abs/1809.10842 · HTML: https://mlsanity.com/paper/1809.10842/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Sep 2018.

## Built on by (most cited first, 4 of 4)

- [Shaping embodied agent behavior with activity-context priors from egocentric video](https://mlsanity.com/paper/2110.07692/) (2021)
- [TopV-Nav: Unlocking the Top-View Spatial Reasoning Potential of MLLM for Zero-shot Object Navigation](https://mlsanity.com/paper/2411.16425/) (2024)
- [Cognitive Planning for Object Goal Navigation using Generative AI Models](https://mlsanity.com/paper/2404.00318/) (2024)
- [Language-Based Augmentation to Address Shortcut Learning in Object Goal Navigation](https://mlsanity.com/paper/2402.05090/) (2024)

## Abstract (arXiv)

Building deep reinforcement learning agents that can generalize and adapt to unseen environments remains a fundamental challenge for AI. This paper describes progresses on this challenge in the context of man-made environments, which are visually diverse but contain intrinsic semantic regularities. We propose a hybrid model-based and model-free approach, LEArning and Planning with Semantics (LEAPS), consisting of a multi-target sub-policy that acts on visual inputs, and a Bayesian model over semantic structures. When placed in an unseen environment, the agent plans with the semantic model to make high-level decisions, proposes the next sub-target for the sub-policy to execute, and updates the semantic model based on new observations. We perform experiments in visual navigation tasks using House3D, a 3D environment that contains diverse human-designed indoor scenes with real-world objects. LEAPS outperforms strong baselines that do not explicitly plan using the semantic content.
