# Learning Navigation Behaviors End-to-End with AutoRL

arXiv: https://arxiv.org/abs/1809.10124 · HTML: https://mlsanity.com/paper/1809.10124/

## Key facts

- Cited by 70 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Sep 2018.

## Built on by (most cited first, 30 of 70)

- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learned](https://mlsanity.com/paper/2102.02915/) (2021)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Execution](https://mlsanity.com/paper/2107.05612/) (2021)
- [Automated Reinforcement Learning (AutoRL): A Survey and Open Problems](https://mlsanity.com/paper/2201.03916/) (2022)
- [Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft](https://mlsanity.com/paper/2312.09238/) (2023)
- [On the Importance of Hyperparameter Optimization for Model-based Reinforcement Learning](https://mlsanity.com/paper/2102.13651/) (2021)
- [Principles and Guidelines for Evaluating Social Robot Navigation Algorithms](https://mlsanity.com/paper/2306.16740/) (2023)
- [Coupling Vision and Proprioception for Navigation of Legged Robots](https://mlsanity.com/paper/2112.02094/) (2021)
- [Learning a State Representation and Navigation in Cluttered and Dynamic Environments](https://mlsanity.com/paper/2103.04351/) (2021)
- [MotionSC: Data Set and Network for Real-Time Semantic Mapping in Dynamic Environments](https://mlsanity.com/paper/2203.07060/) (2022)
- [Self-Refined Large Language Model as Automated Reward Function Designer for Deep Reinforcement Learning in Robotics](https://mlsanity.com/paper/2309.06687/) (2023)
- [Verifying Learning-Based Robotic Navigation Systems](https://mlsanity.com/paper/2205.13536/) (2022)
- [WayFAST: Navigation with Predictive Traversability in the Field](https://mlsanity.com/paper/2203.12071/) (2022)
- [Learning Model Predictive Controllers with Real-Time Attention for Real-World Navigation](https://mlsanity.com/paper/2209.10780/) (2022)
- [Evolutionary Reinforcement Learning: A Survey](https://mlsanity.com/paper/2303.04150/) (2023)
- [An information-theoretic perspective on intrinsic motivation in reinforcement learning: a survey](https://mlsanity.com/paper/2209.08890/) (2022)
- [Self-Imitation Learning by Planning](https://mlsanity.com/paper/2103.13834/) (2021)
- [VI-IKD: High-Speed Accurate Off-Road Navigation using Learned Visual-Inertial Inverse Kinodynamics](https://mlsanity.com/paper/2203.15983/) (2022)
- [Benchmarking Reinforcement Learning Techniques for Autonomous Navigation](https://mlsanity.com/paper/2210.04839/) (2022)
- [Visual Representation Learning for Preference-Aware Path Planning](https://mlsanity.com/paper/2109.08968/) (2021)
- [Open Source Vizier: Distributed Infrastructure and API for Reliable and Flexible Blackbox Optimization](https://mlsanity.com/paper/2207.13676/) (2022)
- [Deep Reinforcement Learning-based Obstacle Avoidance for Robot Movement in Warehouse Environments](https://mlsanity.com/paper/2409.14972/) (2024)
- [Risk-Conditioned Distributional Soft Actor-Critic for Risk-Sensitive Navigation](https://mlsanity.com/paper/2104.03111/) (2021)
- [Arena-Rosnav: Towards Deployment of Deep-Reinforcement-Learning-Based Obstacle Avoidance into Conventional Autonomous Navigation Systems](https://mlsanity.com/paper/2104.03616/) (2021)
- [Catastrophic Interference in Reinforcement Learning: A Solution Based on Context Division and Knowledge Distillation](https://mlsanity.com/paper/2109.00525/) (2021)
- [Towards Target-Driven Visual Navigation in Indoor Scenes via Generative Imitation Learning](https://mlsanity.com/paper/2009.14509/) (2020)
- [Dynamics-Adaptive Continual Reinforcement Learning via Progressive Contextualization](https://mlsanity.com/paper/2209.00347/) (2022)
- [Zero-shot Imitation Learning from Demonstrations for Legged Robot Visual Navigation](https://mlsanity.com/paper/1909.12971/) (2019)

## Abstract (arXiv)

We learn end-to-end point-to-point and path-following navigation behaviors that avoid moving obstacles. These policies receive noisy lidar observations and output robot linear and angular velocities. The policies are trained in small, static environments with AutoRL, an evolutionary automation layer around Reinforcement Learning (RL) that searches for a deep RL reward and neural network architecture with large-scale hyper-parameter optimization. AutoRL first finds a reward that maximizes task completion, and then finds a neural network architecture that maximizes the cumulative of the found reward. Empirical evaluations, both in simulation and on-robot, show that AutoRL policies do not suffer from the catastrophic forgetfulness that plagues many other deep reinforcement learning algorithms, generalize to new environments and moving obstacles, are robust to sensor, actuator, and localization noise, and can serve as robust building blocks for larger navigation tasks. Our path-following and point-to-point policies are respectively 23% and 26% more successful than comparison methods across new environments. Video at: https://youtu.be/0UwkjpUEcbI
