# RGBD2lux: Dense light intensity estimation with an RGBD sensor

arXiv: https://arxiv.org/abs/1809.07558 · HTML: https://mlsanity.com/paper/1809.07558/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 20 Sep 2018.

## Built on by (most cited first, 2 of 2)

- [6DGS: 6D Pose Estimation from a Single Image and a 3D Gaussian Splatting Model](https://mlsanity.com/paper/2407.15484/) (2024)
- [IFFNeRF: Initialisation Free and Fast 6DoF pose estimation from a single image and a NeRF model](https://mlsanity.com/paper/2403.12682/) (2024)

## Abstract (arXiv)

Lighting design and modelling or industrial applications like luminaire planning and commissioning rely heavily on time consuming manual measurements or on physically coherent computational simulations. Regarding the latter,standard approaches are based on CAD modeling simulations and offline rendering, with long processing times and therefore inflexible workflows. Thus, in this paper we pro-pose a computer vision based system to measure lighting with just a single RGBD camera. The proposed method uses both depth data and images from the sensor to provide a dense measure of light intensity in the field of view of the camera. We evaluate our system on novel ground truth data and compare it to state-of-the-art commercial light-planning software. Our system provides improved performance, while being completely automated, given that the CAD model is extracted from the depth and the albedo estimated with the support of RGB images. To the best of our knowledge, this is the first automatic framework for the estimation of lighting in general indoor scenarios from RGBDinput.
