# Reinforcement Learning in Topology-based Representation for Human Body Movement with Whole Arm Manipulation

arXiv: https://arxiv.org/abs/1809.04322 · HTML: https://mlsanity.com/paper/1809.04322/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Sep 2018.

## Built on by (most cited first, 6 of 6)

- [NeW CRFs: Neural Window Fully-connected CRFs for Monocular Depth Estimation](https://mlsanity.com/paper/2203.01502/) (2022)
- [Stereo Matching by Self-supervision of Multiscopic Vision](https://mlsanity.com/paper/2104.04170/) (2021)
- [InstructionBench: An Instructional Video Understanding Benchmark](https://mlsanity.com/paper/2504.05040/) (2025)
- [MFuseNet: Robust Depth Estimation with Learned Multiscopic Fusion](https://mlsanity.com/paper/2108.02448/) (2021)
- [The dGLI Cloth Coordinates: A Topological Representation for Semantic Classification of Cloth States](https://mlsanity.com/paper/2209.09191/) (2022)
- [Deep Neural Networks for Accurate Depth Estimation with Latent Space Features](https://mlsanity.com/paper/2502.11777/) (2025)

## Abstract (arXiv)

Moving a human body or a large and bulky object can require the strength of whole arm manipulation (WAM). This type of manipulation places the load on the robot's arms and relies on global properties of the interaction to succeed---rather than local contacts such as grasping or non-prehensile pushing. In this paper, we learn to generate motions that enable WAM for holding and transporting of humans in certain rescue or patient care scenarios. We model the task as a reinforcement learning problem in order to provide a behavior that can directly respond to external perturbation and human motion. For this, we represent global properties of the robot-human interaction with topology-based coordinates that are computed from arm and torso positions. These coordinates also allow transferring the learned policy to other body shapes and sizes. For training and evaluation, we simulate a dynamic sea rescue scenario and show in quantitative experiments that the policy can solve unseen scenarios with differently-shaped humans, floating humans, or with perception noise. Our qualitative experiments show the subsequent transporting after holding is achieved and we demonstrate that the policy can be directly transferred to a real world setting.
