# Factorized Q-Learning for Large-Scale Multi-Agent Systems

arXiv: https://arxiv.org/abs/1809.03738 · HTML: https://mlsanity.com/paper/1809.03738/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Sep 2018.

## Built on by (most cited first, 19 of 19)

- [Settling the Variance of Multi-Agent Policy Gradients](https://mlsanity.com/paper/2108.08612/) (2021)
- [Leveraging Factored Action Spaces for Efficient Offline Reinforcement Learning in Healthcare](https://mlsanity.com/paper/2305.01738/) (2023)
- [Multi-Agent Constrained Policy Optimisation](https://mlsanity.com/paper/2110.02793/) (2021)
- [Tesseract: Tensorised Actors for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.00136/) (2021)
- [A General Learning Framework for Open Ad Hoc Teamwork Using Graph-based Policy Learning](https://mlsanity.com/paper/2210.05448/) (2022)
- [Low-rank State-action Value-function Approximation](https://mlsanity.com/paper/2104.08805/) (2021)
- [Adversarial Inverse Reinforcement Learning for Mean Field Games](https://mlsanity.com/paper/2104.14654/) (2021)
- [Learning Multi-Agent Intention-Aware Communication for Optimal Multi-Order Execution in Finance](https://mlsanity.com/paper/2307.03119/) (2023)
- [KnowRU: Knowledge Reusing via Knowledge Distillation in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2103.14891/) (2021)
- [Reinforcement Learning in Factored Action Spaces using Tensor Decompositions](https://mlsanity.com/paper/2110.14538/) (2021)
- [Will GPT-4 Run DOOM?](https://mlsanity.com/paper/2403.05468/) (2024)
- [Multi-Agent Deep Reinforcement Learning using Attentive Graph Neural Architectures for Real-Time Strategy Games](https://mlsanity.com/paper/2105.10211/) (2021)
- [Leveraging Factored Action Spaces for Off-Policy Evaluation](https://mlsanity.com/paper/2307.07014/) (2023)
- [Matrix Low-Rank Trust Region Policy Optimization](https://mlsanity.com/paper/2405.17625/) (2024)
- [SPECTra: Scalable Multi-Agent Reinforcement Learning with Permutation-Free Networks](https://mlsanity.com/paper/2503.11726/) (2025)
- [Diffusion Models for Offline Multi-agent Reinforcement Learning with Safety Constraints](https://mlsanity.com/paper/2407.00741/) (2024)
- [PooL: Pheromone-inspired Communication Framework forLarge Scale Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2202.09722/) (2022)
- [Self-Adaptive Anomaly Detection with Reinforcement Learning and Human Feedback in Connected Vehicles](https://mlsanity.com/paper/2607.08373/) (2026)
- [Robust and Efficient Communication for Multi-Agent Learning](https://mlsanity.com/paper/2609.15361/) (2026)

## Abstract (arXiv)

Deep Q-learning has achieved significant success in single-agent decision making tasks. However, it is challenging to extend Q-learning to large-scale multi-agent scenarios, due to the explosion of action space resulting from the complex dynamics between the environment and the agents. In this paper, we propose to make the computation of multi-agent Q-learning tractable by treating the Q-function (w.r.t. state and joint-action) as a high-order high-dimensional tensor and then approximate it with factorized pairwise interactions. Furthermore, we utilize a composite deep neural network architecture for computing the factorized Q-function, share the model parameters among all the agents within the same group, and estimate the agents' optimal joint actions through a coordinate descent type algorithm. All these simplifications greatly reduce the model complexity and accelerate the learning process. Extensive experiments on two different multi-agent problems demonstrate the performance gain of our proposed approach in comparison with strong baselines, particularly when there are a large number of agents.
