# Dense Pose Transfer

arXiv: https://arxiv.org/abs/1809.01995 · HTML: https://mlsanity.com/paper/1809.01995/

## Key facts

- Cited by 83 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 6 Sep 2018.

## Built on by (most cited first, 30 of 83)

- [HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video](https://mlsanity.com/paper/2201.04127/) (2022)
- [NeuMan: Neural Human Radiance Field from a Single Video](https://mlsanity.com/paper/2203.12575/) (2022)
- [Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control](https://mlsanity.com/paper/2106.02019/) (2021)
- [Deepfakes Generation and Detection: State-of-the-art, open challenges, countermeasures, and way forward](https://mlsanity.com/paper/2103.00484/) (2021)
- [StylePeople: A Generative Model of Fullbody Human Avatars](https://mlsanity.com/paper/2104.08363/) (2021)
- [Neural Re-Rendering of Humans from a Single Image](https://mlsanity.com/paper/2101.04104/) (2021)
- [Neural Localizer Fields for Continuous 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2407.07532/) (2024)
- [Dressing in Order: Recurrent Person Image Generation for Pose Transfer, Virtual Try-on and Outfit Editing](https://mlsanity.com/paper/2104.07021/) (2021)
- [Style and Pose Control for Image Synthesis of Humans from a Single Monocular View](https://mlsanity.com/paper/2102.11263/) (2021)
- [Putting People in Their Place: Affordance-Aware Human Insertion into Scenes](https://mlsanity.com/paper/2304.14406/) (2023)
- [DeepPrivacy2: Towards Realistic Full-Body Anonymization](https://mlsanity.com/paper/2211.09454/) (2022)
- [HumanGAN: A Generative Model of Humans Images](https://mlsanity.com/paper/2103.06902/) (2021)
- [Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGAN](https://mlsanity.com/paper/2109.06166/) (2021)
- [Learning Semantic Person Image Generation by Region-Adaptive Normalization](https://mlsanity.com/paper/2104.06650/) (2021)
- [One-shot Implicit Animatable Avatars with Model-based Priors](https://mlsanity.com/paper/2212.02469/) (2022)
- [3D Human Texture Estimation from a Single Image with Transformers](https://mlsanity.com/paper/2109.02563/) (2021)
- [Structure-Aware Motion Transfer with Deformable Anchor Model](https://mlsanity.com/paper/2204.05018/) (2022)
- [Toward Accurate and Realistic Outfits Visualization with Attention to Details](https://mlsanity.com/paper/2106.06593/) (2021)
- [HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars](https://mlsanity.com/paper/2112.10203/) (2021)
- [3D-Aware Semantic-Guided Generative Model for Human Synthesis](https://mlsanity.com/paper/2112.01422/) (2021)
- [SMPLitex: A Generative Model and Dataset for 3D Human Texture Estimation from Single Image](https://mlsanity.com/paper/2309.01855/) (2023)
- [HumanLiff: Layer-wise 3D Human Generation with Diffusion Model](https://mlsanity.com/paper/2308.09712/) (2023)
- [Few-Shot Human Motion Transfer by Personalized Geometry and Texture Modeling](https://mlsanity.com/paper/2103.14338/) (2021)
- [Dressing in the Wild by Watching Dance Videos](https://mlsanity.com/paper/2203.15320/) (2022)
- [A Novel Dataset for Keypoint Detection of quadruped Animals from Images](https://mlsanity.com/paper/2108.13958/) (2021)
- [Detailed Avatar Recovery from Single Image](https://mlsanity.com/paper/2108.02931/) (2021)
- [Deep Person Generation: A Survey from the Perspective of Face, Pose and Cloth Synthesis](https://mlsanity.com/paper/2109.02081/) (2021)
- [Learning Realistic Human Reposing using Cyclic Self-Supervision with 3D Shape, Pose, and Appearance Consistency](https://mlsanity.com/paper/2110.05458/) (2021)
- [Realistic Full-Body Anonymization with Surface-Guided GANs](https://mlsanity.com/paper/2201.02193/) (2022)
- [Dance In the Wild: Monocular Human Animation with Neural Dynamic Appearance Synthesis](https://mlsanity.com/paper/2111.05916/) (2021)

## Abstract (arXiv)

In this work we integrate ideas from surface-based modeling with neural synthesis: we propose a combination of surface-based pose estimation and deep generative models that allows us to perform accurate pose transfer, i.e. synthesize a new image of a person based on a single image of that person and the image of a pose donor. We use a dense pose estimation system that maps pixels from both images to a common surface-based coordinate system, allowing the two images to be brought in correspondence with each other. We inpaint and refine the source image intensities in the surface coordinate system, prior to warping them onto the target pose. These predictions are fused with those of a convolutional predictive module through a neural synthesis module allowing for training the whole pipeline jointly end-to-end, optimizing a combination of adversarial and perceptual losses. We show that dense pose estimation is a substantially more powerful conditioning input than landmark-, or mask-based alternatives, and report systematic improvements over state of the art generators on DeepFashion and MVC datasets.
