# Scene Coordinate Regression with Angle-Based Reprojection Loss for Camera Relocalization

arXiv: https://arxiv.org/abs/1808.04999 · HTML: https://mlsanity.com/paper/1808.04999/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Aug 2018.

## Built on by (most cited first, 6 of 6)

- [LaMAR: Benchmarking Localization and Mapping for Augmented Reality](https://mlsanity.com/paper/2210.10770/) (2022)
- [HSCNet++: Hierarchical Scene Coordinate Classification and Regression for Visual Localization with Transformer](https://mlsanity.com/paper/2305.03595/) (2023)
- [Continual Learning for Image-Based Camera Localization](https://mlsanity.com/paper/2108.09112/) (2021)
- [Deep Learning for Visual Localization and Mapping: A Survey](https://mlsanity.com/paper/2308.14039/) (2023)
- [A Critical Analysis of Image-based Camera Pose Estimation Techniques](https://mlsanity.com/paper/2201.05816/) (2022)
- [Reprojection Errors as Prompts for Efficient Scene Coordinate Regression](https://mlsanity.com/paper/2409.04178/) (2024)

## Abstract (arXiv)

Image-based camera relocalization is an important problem in computer vision and robotics. Recent works utilize convolutional neural networks (CNNs) to regress for pixels in a query image their corresponding 3D world coordinates in the scene. The final pose is then solved via a RANSAC-based optimization scheme using the predicted coordinates. Usually, the CNN is trained with ground truth scene coordinates, but it has also been shown that the network can discover 3D scene geometry automatically by minimizing single-view reprojection loss. However, due to the deficiencies of the reprojection loss, the network needs to be carefully initialized. In this paper, we present a new angle-based reprojection loss, which resolves the issues of the original reprojection loss. With this new loss function, the network can be trained without careful initialization, and the system achieves more accurate results. The new loss also enables us to utilize available multi-view constraints, which further improve performance.
