# Towards Perceptually Optimized End-to-end Adaptive Video Streaming

arXiv: https://arxiv.org/abs/1808.03898 · HTML: https://mlsanity.com/paper/1808.03898/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Aug 2018.

## Built on by (most cited first, 8 of 8)

- [A Perceptual Quality Metric for Video Frame Interpolation](https://mlsanity.com/paper/2210.01879/) (2022)
- [Study of Subjective and Objective Quality Assessment of Mobile Cloud Gaming Videos](https://mlsanity.com/paper/2305.17260/) (2023)
- [Telepresence Video Quality Assessment](https://mlsanity.com/paper/2207.09956/) (2022)
- [Improved CNN-based Learning of Interpolation Filters for Low-Complexity Inter Prediction in Video Coding](https://mlsanity.com/paper/2106.08936/) (2021)
- [Subjective and Objective Quality-of-Experience Evaluation Study for Live Video Streaming](https://mlsanity.com/paper/2409.17596/) (2024)
- [Leveraging Compression to Construct Transferable Bitrate Ladders](https://mlsanity.com/paper/2512.12952/) (2025)
- [TSKAN: Interpretable Machine Learning for QoE modeling over Time Series Data](https://mlsanity.com/paper/2509.20595/) (2025)
- [FDIM: A Feature-distance-based Generic Video Quality Metric for Versatile Codecs](https://mlsanity.com/paper/2604.24123/) (2026)

## Abstract (arXiv)

Measuring Quality of Experience (QoE) and integrating these measurements into video streaming algorithms is a multi-faceted problem that fundamentally requires the design of comprehensive subjective QoE databases and metrics. To achieve this goal, we have recently designed the LIVE-NFLX-II database, a highly-realistic database which contains subjective QoE responses to various design dimensions, such as bitrate adaptation algorithms, network conditions and video content. Our database builds on recent advancements in content-adaptive encoding and incorporates actual network traces to capture realistic network variations on the client device. Using our database, we study the effects of multiple streaming dimensions on user experience and evaluate video quality and quality of experience models. We believe that the tools introduced here will help inspire further progress on the development of perceptually-optimized client adaptation and video streaming strategies. The database is publicly available at http://live.ece.utexas.edu/research/LIVE_NFLX_II/live_nflx_plus.html.
