# Towards Explainable and Controllable Open Domain Dialogue Generation with Dialogue Acts

arXiv: https://arxiv.org/abs/1807.07255 · HTML: https://mlsanity.com/paper/1807.07255/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 19 Jul 2018.

## Built on by (most cited first, 8 of 8)

- [MISC: A MIxed Strategy-Aware Model Integrating COMET for Emotional Support Conversation](https://mlsanity.com/paper/2203.13560/) (2022)
- [Empathetic Dialog Generation with Fine-Grained Intents](https://mlsanity.com/paper/2105.06829/) (2021)
- [Local Explanation of Dialogue Response Generation](https://mlsanity.com/paper/2106.06528/) (2021)
- [Controllable Dialogue Generation with Disentangled Multi-grained Style Specification and Attribute Consistency Reward](https://mlsanity.com/paper/2109.06717/) (2021)
- [Semantic-Enhanced Explainable Finetuning for Open-Domain Dialogues](https://mlsanity.com/paper/2106.03065/) (2021)
- [WeaSuL: Weakly Supervised Dialogue Policy Learning: Reward Estimation for Multi-turn Dialogue](https://mlsanity.com/paper/2108.01487/) (2021)
- [Commonsense-Aware Prompting for Controllable Empathetic Dialogue Generation](https://mlsanity.com/paper/2302.01441/) (2023)
- [Taming Continuous Posteriors for Latent Variational Dialogue Policies](https://mlsanity.com/paper/2205.07633/) (2022)

## Abstract (arXiv)

We study open domain dialogue generation with dialogue acts designed to explain how people engage in social chat. To imitate human behavior, we propose managing the flow of human-machine interactions with the dialogue acts as policies. The policies and response generation are jointly learned from human-human conversations, and the former is further optimized with a reinforcement learning approach. With the dialogue acts, we achieve significant improvement over state-of-the-art methods on response quality for given contexts and dialogue length in both machine-machine simulation and human-machine conversation.
