# Talk the Walk: Navigating New York City through Grounded Dialogue

arXiv: https://arxiv.org/abs/1807.03367 · HTML: https://mlsanity.com/paper/1807.03367/

## Key facts

- Cited by 44 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Jul 2018.

## Built on by (most cited first, 30 of 44)

- [Towards Learning a Generalist Model for Embodied Navigation](https://mlsanity.com/paper/2312.02010/) (2023)
- [SOON: Scenario Oriented Object Navigation with Graph-based Exploration](https://mlsanity.com/paper/2103.17138/) (2021)
- [Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2203.12667/) (2022)
- [Scaling Data Generation in Vision-and-Language Navigation](https://mlsanity.com/paper/2307.15644/) (2023)
- [Help, Anna! Visual Navigation with Natural Multimodal Assistance via Retrospective Curiosity-Encouraging Imitation Learning](https://mlsanity.com/paper/1909.01871/) (2019)
- [Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Models](https://mlsanity.com/paper/2407.07035/) (2024)
- [Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Intervention](https://mlsanity.com/paper/1812.04155/) (2018)
- [Embodied BERT: A Transformer Model for Embodied, Language-guided Visual Task Completion](https://mlsanity.com/paper/2108.04927/) (2021)
- [SIMMC 2.0: A Task-oriented Dialog Dataset for Immersive Multimodal Conversations](https://mlsanity.com/paper/2104.08667/) (2021)
- [Learning from Unlabeled 3D Environments for Vision-and-Language Navigation](https://mlsanity.com/paper/2208.11781/) (2022)
- [Vision-Language Navigation: A Survey and Taxonomy](https://mlsanity.com/paper/2108.11544/) (2021)
- [Episodic Memory Question Answering](https://mlsanity.com/paper/2205.01652/) (2022)
- [Core Challenges in Embodied Vision-Language Planning](https://mlsanity.com/paper/2106.13948/) (2021)
- [Multimodal Conversational AI: A Survey of Datasets and Approaches](https://mlsanity.com/paper/2205.06907/) (2022)
- [Reference-Centric Models for Grounded Collaborative Dialogue](https://mlsanity.com/paper/2109.05042/) (2021)
- [A Framework for Learning to Request Rich and Contextually Useful Information from Humans](https://mlsanity.com/paper/2110.08258/) (2021)
- [Maintaining Common Ground in Dynamic Environments](https://mlsanity.com/paper/2105.14207/) (2021)
- [Vision-Language Navigation with Embodied Intelligence: A Survey](https://mlsanity.com/paper/2402.14304/) (2024)
- [Conversational Grounding: Annotation and Analysis of Grounding Acts and Grounding Units](https://mlsanity.com/paper/2403.16609/) (2024)
- [DOROTHIE: Spoken Dialogue for Handling Unexpected Situations in Interactive Autonomous Driving Agents](https://mlsanity.com/paper/2210.12511/) (2022)
- [CitySeeker: How Do VLMS Explore Embodied Urban Navigation With Implicit Human Needs?](https://mlsanity.com/paper/2512.16755/) (2025)
- [Over-communicate no more: Situated RL agents learn concise communication protocols](https://mlsanity.com/paper/2211.01480/) (2022)
- [SCOUT: A Situated and Multi-Modal Human-Robot Dialogue Corpus](https://mlsanity.com/paper/2411.12844/) (2024)
- [ELBA: Learning by Asking for Embodied Visual Navigation and Task Completion](https://mlsanity.com/paper/2302.04865/) (2023)
- [HeGeL: A Novel Dataset for Geo-Location from Hebrew Text](https://mlsanity.com/paper/2307.00509/) (2023)
- [Towards a Neural Era in Dialogue Management for Collaboration: A Literature Survey](https://mlsanity.com/paper/2307.09021/) (2023)
- [Where Do We Go from Here? Multi-scale Allocentric Relational Inference from Natural Spatial Descriptions](https://mlsanity.com/paper/2402.16364/) (2024)
- [DialNav: Multi-turn Dialog Navigation with a Remote Guide](https://mlsanity.com/paper/2509.12894/) (2025)
- [Deep Learning for Embodied Vision Navigation: A Survey](https://mlsanity.com/paper/2108.04097/) (2021)
- [ViLPAct: A Benchmark for Compositional Generalization on Multimodal Human Activities](https://mlsanity.com/paper/2210.05556/) (2022)

## Abstract (arXiv)

We introduce "Talk The Walk", the first large-scale dialogue dataset grounded in action and perception. The task involves two agents (a "guide" and a "tourist") that communicate via natural language in order to achieve a common goal: having the tourist navigate to a given target location. The task and dataset, which are described in detail, are challenging and their full solution is an open problem that we pose to the community. We (i) focus on the task of tourist localization and develop the novel Masked Attention for Spatial Convolutions (MASC) mechanism that allows for grounding tourist utterances into the guide's map, (ii) show it yields significant improvements for both emergent and natural language communication, and (iii) using this method, we establish non-trivial baselines on the full task.
