# StyleBlit: Fast Example-Based Stylization with Local Guidance

arXiv: https://arxiv.org/abs/1807.03249 · HTML: https://mlsanity.com/paper/1807.03249/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Jul 2018.

## Built on by (most cited first, 10 of 10)

- [StyleMesh: Style Transfer for Indoor 3D Scene Reconstructions](https://mlsanity.com/paper/2112.01530/) (2021)
- [Ref-NPR: Reference-Based Non-Photorealistic Radiance Fields for Controllable Scene Stylization](https://mlsanity.com/paper/2212.02766/) (2022)
- [SNeRF: Stylized Neural Implicit Representations for 3D Scenes](https://mlsanity.com/paper/2207.02363/) (2022)
- [DreamSpace: Dreaming Your Room Space with Text-Driven Panoramic Texture Propagation](https://mlsanity.com/paper/2310.13119/) (2023)
- [Language-guided Semantic Style Transfer of 3D Indoor Scenes](https://mlsanity.com/paper/2208.07870/) (2022)
- [Dream-in-Style: Text-to-3D Generation Using Stylized Score Distillation](https://mlsanity.com/paper/2406.18581/) (2024)
- [SelectionConv: Convolutional Neural Networks for Non-rectilinear Image Data](https://mlsanity.com/paper/2207.08979/) (2022)
- [Interpolated SelectionConv for Spherical Images and Surfaces](https://mlsanity.com/paper/2210.10123/) (2022)
- [StyleCity: Large-Scale 3D Urban Scenes Stylization](https://mlsanity.com/paper/2404.10681/) (2024)
- [Optimization-Free Style Transfer for 3D Gaussian Splats](https://mlsanity.com/paper/2508.05813/) (2025)

## Abstract (arXiv)

We present StyleBlit---an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time on a single-core CPU. Our technique is especially suitable for style transfer applications that use local guidance - descriptive guiding channels containing large spatial variations. Local guidance encourages transfer of content from the source exemplar to the target image in a semantically meaningful way. Typical local guidance includes, e.g., normal values, texture coordinates or a displacement field. Contrary to previous style transfer techniques, our approach does not involve any computationally expensive optimization. We demonstrate that when local guidance is used, optimization-based techniques converge to solutions that can be well approximated by simple pixel-level operations. Inspired by this observation, we designed an algorithm that produces results visually similar to, if not better than, the state-of-the-art, and is several orders of magnitude faster. Our approach is suitable for scenarios with low computational budget such as games and mobile applications.
