# Every Pixel Counts: Unsupervised Geometry Learning with Holistic 3D Motion Understanding

arXiv: https://arxiv.org/abs/1806.10556 · HTML: https://mlsanity.com/paper/1806.10556/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Jun 2018.

## Built on by (most cited first, 24 of 24)

- [MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion](https://mlsanity.com/paper/2410.03825/) (2024)
- [MonoViT: Self-Supervised Monocular Depth Estimation with a Vision Transformer](https://mlsanity.com/paper/2208.03543/) (2022)
- [Consistent Depth of Moving Objects in Video](https://mlsanity.com/paper/2108.01166/) (2021)
- [R4Dyn: Exploring Radar for Self-Supervised Monocular Depth Estimation of Dynamic Scenes](https://mlsanity.com/paper/2108.04814/) (2021)
- [StructDepth: Leveraging the structural regularities for self-supervised indoor depth estimation](https://mlsanity.com/paper/2108.08574/) (2021)
- [PLADE-Net: Towards Pixel-Level Accuracy for Self-Supervised Single-View Depth Estimation with Neural Positional Encoding and Distilled Matting Loss](https://mlsanity.com/paper/2103.07362/) (2021)
- [Learning Optical Flow, Depth, and Scene Flow without Real-World Labels](https://mlsanity.com/paper/2203.15089/) (2022)
- [An Adaptive Framework for Learning Unsupervised Depth Completion](https://mlsanity.com/paper/2106.03010/) (2021)
- [Self-Supervised Multi-Frame Monocular Scene Flow](https://mlsanity.com/paper/2105.02216/) (2021)
- [VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstruction](https://mlsanity.com/paper/2511.19971/) (2025)
- [Attention meets Geometry: Geometry Guided Spatial-Temporal Attention for Consistent Self-Supervised Monocular Depth Estimation](https://mlsanity.com/paper/2110.08192/) (2021)
- [Detecting Adversarial Perturbations in Multi-Task Perception](https://mlsanity.com/paper/2203.01177/) (2022)
- [AugUndo: Scaling Up Augmentations for Monocular Depth Completion and Estimation](https://mlsanity.com/paper/2310.09739/) (2023)
- [DS-Depth: Dynamic and Static Depth Estimation via a Fusion Cost Volume](https://mlsanity.com/paper/2308.07225/) (2023)
- [RAFT-MSF: Self-Supervised Monocular Scene Flow using Recurrent Optimizer](https://mlsanity.com/paper/2205.01568/) (2022)
- [On Moving Object Segmentation from Monocular Video with Transformers](https://mlsanity.com/paper/2411.19141/) (2024)
- [Unsupervised Monocular Depth Perception: Focusing on Moving Objects](https://mlsanity.com/paper/2108.13062/) (2021)
- [Depth360: Self-supervised Learning for Monocular Depth Estimation using Learnable Camera Distortion Model](https://mlsanity.com/paper/2110.10415/) (2021)
- [MonoPLFlowNet: Permutohedral Lattice FlowNet for Real-Scale 3D Scene FlowEstimation with Monocular Images](https://mlsanity.com/paper/2111.12325/) (2021)
- [Multi-view Monocular Depth and Uncertainty Prediction with Deep SfM in Dynamic Environments](https://mlsanity.com/paper/2201.08633/) (2022)
- [Rebalancing gradient to improve self-supervised co-training of depth, odometry and optical flow predictions](https://mlsanity.com/paper/2605.07945/) (2026)
- [Learning Invariant World State Representations with Predictive Coding](https://mlsanity.com/paper/2207.02972/) (2022)
- [INV-Flow2PoseNet: Light-Resistant Rigid Object Pose from Optical Flow of RGB-D Images using Images, Normals and Vertices](https://mlsanity.com/paper/2209.06562/) (2022)
- [3D Object Aided Self-Supervised Monocular Depth Estimation](https://mlsanity.com/paper/2212.01768/) (2022)

## Abstract (arXiv)

Learning to estimate 3D geometry in a single image by watching unlabeled videos via deep convolutional network has made significant process recently. Current state-of-the-art (SOTA) methods, are based on the learning framework of rigid structure-from-motion, where only 3D camera ego motion is modeled for geometry estimation.However, moving objects also exist in many videos, e.g. moving cars in a street scene. In this paper, we tackle such motion by additionally incorporating per-pixel 3D object motion into the learning framework, which provides holistic 3D scene flow understanding and helps single image geometry estimation. Specifically, given two consecutive frames from a video, we adopt a motion network to predict their relative 3D camera pose and a segmentation mask distinguishing moving objects and rigid background. An optical flow network is used to estimate dense 2D per-pixel correspondence. A single image depth network predicts depth maps for both images. The four types of information, i.e. 2D flow, camera pose, segment mask and depth maps, are integrated into a differentiable holistic 3D motion parser (HMP), where per-pixel 3D motion for rigid background and moving objects are recovered. We design various losses w.r.t. the two types of 3D motions for training the depth and motion networks, yielding further error reduction for estimated geometry. Finally, in order to solve the 3D motion confusion from monocular videos, we combine stereo images into joint training. Experiments on KITTI 2015 dataset show that our estimated geometry, 3D motion and moving object masks, not only are constrained to be consistent, but also significantly outperforms other SOTA algorithms, demonstrating the benefits of our approach.
