# Learning what you can do before doing anything

arXiv: https://arxiv.org/abs/1806.09655 · HTML: https://mlsanity.com/paper/1806.09655/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Jun 2018.

## Built on by (most cited first, 26 of 26)

- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [Motus: A Unified Latent Action World Model](https://mlsanity.com/paper/2512.13030/) (2025)
- [AdaWorld: Learning Adaptable World Models with Latent Actions](https://mlsanity.com/paper/2503.18938/) (2025)
- [Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models](https://mlsanity.com/paper/2502.14819/) (2025)
- [Video as the New Language for Real-World Decision Making](https://mlsanity.com/paper/2402.17139/) (2024)
- [DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2308.07498/) (2023)
- [Playable Video Generation](https://mlsanity.com/paper/2101.12195/) (2021)
- [Learning Latent Action World Models In The Wild](https://mlsanity.com/paper/2601.05230/) (2026)
- [Towards Generalist Robot Learning from Internet Video: A Survey](https://mlsanity.com/paper/2404.19664/) (2024)
- [What Do Latent Action Models Actually Learn?](https://mlsanity.com/paper/2506.15691/) (2025)
- [Grounding Video Models to Actions through Goal Conditioned Exploration](https://mlsanity.com/paper/2411.07223/) (2024)
- [Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flow](https://mlsanity.com/paper/2512.24766/) (2025)
- [AMPLIFY: Actionless Motion Priors for Robot Learning from Videos](https://mlsanity.com/paper/2506.14198/) (2025)
- [Imitation by Predicting Observations](https://mlsanity.com/paper/2107.03851/) (2021)
- [Olaf-World: Orienting Latent Actions for Video World Modeling](https://mlsanity.com/paper/2602.10104/) (2026)
- [Learn the Force We Can: Enabling Sparse Motion Control in Multi-Object Video Generation](https://mlsanity.com/paper/2306.03988/) (2023)
- [VDSM: Unsupervised Video Disentanglement with State-Space Modeling and Deep Mixtures of Experts](https://mlsanity.com/paper/2103.07292/) (2021)
- [Controllable Video Generation through Global and Local Motion Dynamics](https://mlsanity.com/paper/2204.06558/) (2022)
- [Object-centric Video Prediction without Annotation](https://mlsanity.com/paper/2105.02799/) (2021)
- [Review of Video Predictive Understanding: Early Action Recognition and Future Action Prediction](https://mlsanity.com/paper/2107.05140/) (2021)
- [Learning to design without prior data: Discovering generalizable design strategies using deep learning and tree search](https://mlsanity.com/paper/2211.15068/) (2022)
- [Vision-Language Models Unlock Task-Centric Latent Actions](https://mlsanity.com/paper/2601.22714/) (2026)
- [From Imagined Futures to Executable Actions: Mixture of Latent Actions for Robot Manipulation](https://mlsanity.com/paper/2605.12167/) (2026)
- [Inter-environmental world modeling for continuous and compositional dynamics](https://mlsanity.com/paper/2503.09911/) (2025)
- [World Models as an Intermediary between Agents and the Real World](https://mlsanity.com/paper/2602.00785/) (2026)
- [FlexLAM: Resolving the Bottleneck Trade-off in Latent Action Learning](https://mlsanity.com/paper/2606.19408/) (2026)

## Abstract (arXiv)

Intelligent agents can learn to represent the action spaces of other agents simply by observing them act. Such representations help agents quickly learn to predict the effects of their own actions on the environment and to plan complex action sequences. In this work, we address the problem of learning an agent's action space purely from visual observation. We use stochastic video prediction to learn a latent variable that captures the scene's dynamics while being minimally sensitive to the scene's static content. We introduce a loss term that encourages the network to capture the composability of visual sequences and show that it leads to representations that disentangle the structure of actions. We call the full model with composable action representations Composable Learned Action Space Predictor (CLASP). We show the applicability of our method to synthetic settings and its potential to capture action spaces in complex, realistic visual settings. When used in a semi-supervised setting, our learned representations perform comparably to existing fully supervised methods on tasks such as action-conditioned video prediction and planning in the learned action space, while requiring orders of magnitude fewer action labels. Project website: https://daniilidis-group.github.io/learned_action_spaces
