# Flexible Neural Representation for Physics Prediction

arXiv: https://arxiv.org/abs/1806.08047 · HTML: https://mlsanity.com/paper/1806.08047/

## Key facts

- Cited by 91 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Jun 2018.

## Built on by (most cited first, 30 of 91)

- [GraphCast: Learning skillful medium-range global weather forecasting](https://mlsanity.com/paper/2212.12794/) (2022)
- [Towards Causal Representation Learning](https://mlsanity.com/paper/2102.11107/) (2021)
- [InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion](https://mlsanity.com/paper/2308.16905/) (2023)
- [PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generation](https://mlsanity.com/paper/2409.18964/) (2024)
- [Physion: Evaluating Physical Prediction from Vision in Humans and Machines](https://mlsanity.com/paper/2106.08261/) (2021)
- [CG-HOI: Contact-Guided 3D Human-Object Interaction Generation](https://mlsanity.com/paper/2311.16097/) (2023)
- [PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable Physics](https://mlsanity.com/paper/2104.03311/) (2021)
- [MultiScale MeshGraphNets](https://mlsanity.com/paper/2210.00612/) (2022)
- [EqMotion: Equivariant Multi-agent Motion Prediction with Invariant Interaction Reasoning](https://mlsanity.com/paper/2303.10876/) (2023)
- [RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networks](https://mlsanity.com/paper/2205.02909/) (2022)
- [Equivariant Graph Mechanics Networks with Constraints](https://mlsanity.com/paper/2203.06442/) (2022)
- [Learning Multi-Object Dynamics with Compositional Neural Radiance Fields](https://mlsanity.com/paper/2202.11855/) (2022)
- [Geometrically Equivariant Graph Neural Networks: A Survey](https://mlsanity.com/paper/2202.07230/) (2022)
- [An End-to-End Differentiable Framework for Contact-Aware Robot Design](https://mlsanity.com/paper/2107.07501/) (2021)
- [Fast and Feature-Complete Differentiable Physics for Articulated Rigid Bodies with Contact](https://mlsanity.com/paper/2103.16021/) (2021)
- [Deep Imitation Learning for Bimanual Robotic Manipulation](https://mlsanity.com/paper/2010.05134/) (2020)
- [DiffSkill: Skill Abstraction from Differentiable Physics for Deformable Object Manipulations with Tools](https://mlsanity.com/paper/2203.17275/) (2022)
- [Learning rigid dynamics with face interaction graph networks](https://mlsanity.com/paper/2212.03574/) (2022)
- [Simulating Continuum Mechanics with Multi-Scale Graph Neural Networks](https://mlsanity.com/paper/2106.04900/) (2021)
- [Efficient Differentiable Simulation of Articulated Bodies](https://mlsanity.com/paper/2109.07719/) (2021)
- [Learning Physical Dynamics with Subequivariant Graph Neural Networks](https://mlsanity.com/paper/2210.06876/) (2022)
- [Spline-PINN: Approaching PDEs without Data using Fast, Physics-Informed Hermite-Spline CNNs](https://mlsanity.com/paper/2109.07143/) (2021)
- [Equivariant Graph Neural Operator for Modeling 3D Dynamics](https://mlsanity.com/paper/2401.11037/) (2024)
- [Physical Design using Differentiable Learned Simulators](https://mlsanity.com/paper/2202.00728/) (2022)
- [NeuroFluid: Fluid Dynamics Grounding with Particle-Driven Neural Radiance Fields](https://mlsanity.com/paper/2203.01762/) (2022)
- [A Survey of Geometric Graph Neural Networks: Data Structures, Models and Applications](https://mlsanity.com/paper/2403.00485/) (2024)
- [Constraint-based graph network simulator](https://mlsanity.com/paper/2112.09161/) (2021)
- [SEGNO: Generalizing Equivariant Graph Neural Networks with Physical Inductive Biases](https://mlsanity.com/paper/2308.13212/) (2023)
- [LagrangeBench: A Lagrangian Fluid Mechanics Benchmarking Suite](https://mlsanity.com/paper/2309.16342/) (2023)
- [Equivariant Graph Hierarchy-Based Neural Networks](https://mlsanity.com/paper/2202.10643/) (2022)

## Abstract (arXiv)

Humans have a remarkable capacity to understand the physical dynamics of objects in their environment, flexibly capturing complex structures and interactions at multiple levels of detail. Inspired by this ability, we propose a hierarchical particle-based object representation that covers a wide variety of types of three-dimensional objects, including both arbitrary rigid geometrical shapes and deformable materials. We then describe the Hierarchical Relation Network (HRN), an end-to-end differentiable neural network based on hierarchical graph convolution, that learns to predict physical dynamics in this representation. Compared to other neural network baselines, the HRN accurately handles complex collisions and nonrigid deformations, generating plausible dynamics predictions at long time scales in novel settings, and scaling to large scene configurations. These results demonstrate an architecture with the potential to form the basis of next-generation physics predictors for use in computer vision, robotics, and quantitative cognitive science.
