# DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenes

arXiv: https://arxiv.org/abs/1806.05620 · HTML: https://mlsanity.com/paper/1806.05620/

## Key facts

- Cited by 134 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 14 Jun 2018.

## Built on by (most cited first, 30 of 134)

- [Robust Dynamic Radiance Fields](https://mlsanity.com/paper/2301.02239/) (2023)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs](https://mlsanity.com/paper/2101.06894/) (2021)
- [ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wild](https://mlsanity.com/paper/2207.09137/) (2022)
- [NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild](https://mlsanity.com/paper/2405.18715/) (2024)
- [LEAP-VO: Long-term Effective Any Point Tracking for Visual Odometry](https://mlsanity.com/paper/2401.01887/) (2024)
- [WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments](https://mlsanity.com/paper/2504.03886/) (2025)
- [Segment Any Motion in Videos](https://mlsanity.com/paper/2503.22268/) (2025)
- [WinT3R: Window-Based Streaming Reconstruction with Camera Token Pool](https://mlsanity.com/paper/2509.05296/) (2025)
- [Any4D: Unified Feed-Forward Metric 4D Reconstruction](https://mlsanity.com/paper/2512.10935/) (2025)
- [DeepFusionMOT: A 3D Multi-Object Tracking Framework Based on Camera-LiDAR Fusion with Deep Association](https://mlsanity.com/paper/2202.12100/) (2022)
- [DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulation](https://mlsanity.com/paper/2411.04999/) (2024)
- [DSP-SLAM: Object Oriented SLAM with Deep Shape Priors](https://mlsanity.com/paper/2108.09481/) (2021)
- [Recent Trends in 3D Reconstruction of General Non-Rigid Scenes](https://mlsanity.com/paper/2403.15064/) (2024)
- [DytanVO: Joint Refinement of Visual Odometry and Motion Segmentation in Dynamic Environments](https://mlsanity.com/paper/2209.08430/) (2022)
- [PVO: Panoptic Visual Odometry](https://mlsanity.com/paper/2207.01610/) (2022)
- [BodySLAM: Joint Camera Localisation, Mapping, and Human Motion Tracking](https://mlsanity.com/paper/2205.02301/) (2022)
- [Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction](https://mlsanity.com/paper/2504.14516/) (2025)
- [DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAM](https://mlsanity.com/paper/2401.01545/) (2024)
- [AirDOS: Dynamic SLAM benefits from Articulated Objects](https://mlsanity.com/paper/2109.09903/) (2021)
- [DynaMoN: Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fields](https://mlsanity.com/paper/2309.08927/) (2023)
- [Advances in Inference and Representation for Simultaneous Localization and Mapping](https://mlsanity.com/paper/2103.05041/) (2021)
- [From SLAM to Situational Awareness: Challenges and Survey](https://mlsanity.com/paper/2110.00273/) (2021)
- [SA-LOAM: Semantic-aided LiDAR SLAM with Loop Closure](https://mlsanity.com/paper/2106.11516/) (2021)
- [Benchmarking Egocentric Visual-Inertial SLAM at City Scale](https://mlsanity.com/paper/2509.26639/) (2025)
- [NID-SLAM: Neural Implicit Representation-based RGB-D SLAM in dynamic environments](https://mlsanity.com/paper/2401.01189/) (2024)
- [Can Video Diffusion Model Reconstruct 4D Geometry?](https://mlsanity.com/paper/2503.21082/) (2025)
- [DROID-SLAM in the Wild](https://mlsanity.com/paper/2603.19076/) (2026)
- [D3FlowSLAM: Self-Supervised Dynamic SLAM with Flow Motion Decomposition and DINO Guidance](https://mlsanity.com/paper/2207.08794/) (2022)
- [RD-VIO: Robust Visual-Inertial Odometry for Mobile Augmented Reality in Dynamic Environments](https://mlsanity.com/paper/2310.15072/) (2023)

## Abstract (arXiv)

The assumption of scene rigidity is typical in SLAM algorithms. Such a strong assumption limits the use of most visual SLAM systems in populated real-world environments, which are the target of several relevant applications like service robotics or autonomous vehicles. In this paper we present DynaSLAM, a visual SLAM system that, building over ORB-SLAM2 [1], adds the capabilities of dynamic object detection and background inpainting. DynaSLAM is robust in dynamic scenarios for monocular, stereo and RGB-D configurations. We are capable of detecting the moving objects either by multi-view geometry, deep learning or both. Having a static map of the scene allows inpainting the frame background that has been occluded by such dynamic objects. We evaluate our system in public monocular, stereo and RGB-D datasets. We study the impact of several accuracy/speed trade-offs to assess the limits of the proposed methodology. DynaSLAM outperforms the accuracy of standard visual SLAM baselines in highly dynamic scenarios. And it also estimates a map of the static parts of the scene, which is a must for long-term applications in real-world environments.
