# Learning to Estimate Indoor Lighting from 3D Objects

arXiv: https://arxiv.org/abs/1806.03994 · HTML: https://mlsanity.com/paper/1806.03994/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Jun 2018.

## Built on by (most cited first, 17 of 17)

- [Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition](https://mlsanity.com/paper/2110.14373/) (2021)
- [DiffusionLight: Light Probes for Free by Painting a Chrome Ball](https://mlsanity.com/paper/2312.09168/) (2023)
- [Making Images Real Again: A Comprehensive Survey on Deep Image Composition](https://mlsanity.com/paper/2106.14490/) (2021)
- [Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmark](https://mlsanity.com/paper/2310.16044/) (2023)
- [Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset](https://mlsanity.com/paper/2504.08541/) (2025)
- [Sparse Needlets for Lighting Estimation with Spherical Transport Loss](https://mlsanity.com/paper/2106.13090/) (2021)
- [NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields](https://mlsanity.com/paper/2309.13039/) (2023)
- [Accidental Light Probes](https://mlsanity.com/paper/2301.05211/) (2023)
- [Editable Indoor Lighting Estimation](https://mlsanity.com/paper/2211.03928/) (2022)
- [DiffusionLight-Turbo: Accelerated Light Probes for Free via Single-Pass Chrome Ball Inpainting](https://mlsanity.com/paper/2507.01305/) (2025)
- [Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance](https://mlsanity.com/paper/2312.04529/) (2023)
- [GCC: Generative Color Constancy via Diffusing a Color Checker](https://mlsanity.com/paper/2502.17435/) (2025)
- [DeRenderNet: Intrinsic Image Decomposition of Urban Scenes with Shape-(In)dependent Shading Rendering](https://mlsanity.com/paper/2104.13602/) (2021)
- [Deep Graph Learning for Spatially-Varying Indoor Lighting Prediction](https://mlsanity.com/paper/2202.06300/) (2022)
- [Local-to-Global Panorama Inpainting for Locale-Aware Indoor Lighting Prediction](https://mlsanity.com/paper/2303.10344/) (2023)
- [Spatially and color consistent environment lighting estimation using deep neural networks for mixed reality](https://mlsanity.com/paper/2108.07903/) (2021)
- [MixLight: Borrowing the Best of both Spherical Harmonics and Gaussian Models](https://mlsanity.com/paper/2404.12768/) (2024)

## Abstract (arXiv)

In this work, we propose a step towards a more accurate prediction of the environment light given a single picture of a known object. To achieve this, we developed a deep learning method that is able to encode the latent space of indoor lighting using few parameters and that is trained on a database of environment maps. This latent space is then used to generate predictions of the light that are both more realistic and accurate than previous methods. To achieve this, our first contribution is a deep autoencoder which is capable of learning the feature space that compactly models lighting. Our second contribution is a convolutional neural network that predicts the light from a single image of a known object. To train these networks, our third contribution is a novel dataset that contains 21,000 HDR indoor environment maps. The results indicate that the predictor can generate plausible lighting estimations even from diffuse objects.
